Search Issue Tracker
Fixed in 2022.3.50f1
Fixed in 2022.3.X, 6000.0.X, 6000.1.X, future release
Votes
34
Found in
2022.3.32f1
6000.0.5f1
6000.1.0a7
Issue ID
UUM-73507
Regression
Yes
Crash when selecting a certain material
How to reproduce:
1. Open the attached “ReproProject“ project
2. Select “Assets/colores/naranja.mat“ material
Reproducible with: 2022.2.0a7, 2022.3.32f1, 6000.0.5f1
Not reproducible with: 2021.3.39f1, 2022.2.0a6
Reproducible on: macOS 14.5 Sonoma (Intel)
Not reproducible on: No other environment tested
First few lines of the stack trace:
at <unknown> <0xffffffff>
at UnityEditor.ShaderUtil.GetMaterialProperty (UnityEngine.Object[],int) [0x00001] in /Users/bokken/build/output/unity/unity/Editor/Mono/ShaderUtil.bindings.cs:282
<...>
at UnityEditor.MaterialEditor.GetMaterialProperty (UnityEngine.Object[],int) [0x00030] in /Users/bokken/build/output/unity/unity/Editor/Mono/Inspector/MaterialEditor.cs:2147
at UnityEditor.MaterialEditor.ApplyMaterialPropertyDrawers (UnityEngine.Object[]) [0x00074] in /Users/bokken/build/output/unity/unity/Editor/Mono/Inspector/MaterialEditor.cs:2452
at UnityEditor.MaterialEditor.ApplyMaterialPropertyDrawersFromNative (UnityEngine.Material) [0x0000c] in /Users/bokken/build/output/unity/unity/Editor/Mono/Inspector/MaterialEditor.cs:2432
at (wrapper runtime-invoke) <Module>.runtime_invoke_void_object (object,intptr,intptr,intptr) [0x0002d] in <0d15554726044eedabce4cbe106efa8e>:0
<...>
Comments (1)
-
yslab
Sep 24, 2024 06:48
Hello Unity team, when can we expect it? This is a critical
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on CheckDeviceStatus when converting materials from built-in to URP and using DX12
- Higher CPU frame time on Android devices with Cortex-A510 efficiency cores (vs Cortex-A55)
- Alt+click on List header does not recursively toggle child foldouts when items use a UI Toolkit CustomPropertyDrawer
- Artifacts are rendered in UITK when using Font Assets and using negative outlines
- Editor hangs when opening Asset picker window for AssetReference and a lot of addresable assets are present in the project
Resolution Note (fix version 2022.3.50f1):
Fixed by https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-77741
Resolution Note (fix version future release):
Fixed by https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-77741
Resolution Note (fix version future release):
Prevent user from deleting a parent material without reparenting its children
Resolution Note (fix version 2022.3):
Prevent user from deleting a parent material without reparenting its children