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Custom Package Preview window isn't redering when clicking on image files
How to reproduce:1. Create a new project2. Go to top menu -> Assets -> Import Package -> Custom Package...3. Open the attac... Read more
scripting_object_get_class crash while compiling when using [SerializeRe...
Steps to reproduce:1. Open User-supplied project ("2019.3_First.zip")2. Open Script "NewBehaviourScript" (Assets window)3. Comment o... Read more
Update Mode "Animate Physics" doesn't work when a GameObject is Animated...
Steps to reproduce:1. Open the original project "AnimatePhysicsTest.zip"2. Navigate to Project -> Assets and Open "TestScene 2019... Read more
Terrain F1, F2, F3, F4 shortcuts are not set
How to reproduce:1. Create a new project2. In Hierarchy window, create 3D Object -> Terrain3. Press the "F1" button ("F1" accordi... Read more
Enabling "Opaque Texture" changes size of gizmos within the Game View
Steps to reproduce:1. Open original project "Project Telrico.zip"2. Select Player GameObject3. Press on "Gizmos" in Game View to see... Read more
Addressable Assets: After Releasing and calling Resources.UnloadUnusedAs...
How to reproduce:1. Open the attached "AddressablesTest.zip" project2. Open Window > Asset Management > Addressable Assets win... Read more
Terrain shortcut names and Terrain documentation are outdated
How to reproduce:1. Create a new project2. In Hierarchy window, create 3D Object -> Terrain3. Open Edit -> Shortcuts... -> ... Read more
[Project Browser/Hierarchy] Toggle icon for scene visibility doesn't app...
Toggle icon for scene visibility doesn't appear when mouse is hovered on Scene in Hierarchy view. Steps to Reproduce:1. Create a new... Read more
Dynamic Resolution breaks with AA Post Processing
Enabling any variety of antialiasing for Post Processing under Dynamic Resolution results in an undesirable full-screen scaling effe... Read more
[Windows] Screen.fullScreenMode does not return MaximizedWindow when max...
How to reproduce:1. Open the Scene "SampleScene" in the attached "case_1154346.zip" Unity project2. Build the project and run it (Fi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open