Search Issue Tracker
Fixed in 2.1.7
Votes
0
Found in [Package]
2.1.6
Issue ID
1154796
Regression
No
Dynamic Resolution breaks with AA Post Processing
Enabling any variety of antialiasing for Post Processing under Dynamic Resolution results in an undesirable full-screen scaling effect.
Reproduction Steps:
1. Build & Run the attached project
2. Observe the Dynamic Resolution changing, and the resulting error
Reproducible in version 2018.4.1f1 for PS4, XB1, Switch and iOS.
Not reproducible in versions 2019.1.3f1, 2019.2.0b2 or 2019.3.0a3.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Missing Render Feature "Full Screen Pass Render Feature" in any “Universal Renderer Data” asset when upgrading from 2022.3
- Inconsistent ParticleSystemVertexStream.PercentageAlongTrail data range in Trail Texture Modes except "Stretch"
- The Graph Debug Window can be right clicked through and the Node Workspace is manipulated instead
- [Linux] Top left corner of the screen is unresponsive when the Editor recompiles
- [Android] [Vulkan] Cubes stuck on the first few frames of rotation and application flickering when an Overlay Camera is added to the Camera Stack with MSAA enabled
Add comment