Search Issue Tracker
Fixed in 2019.3.X
Votes
0
Found in
2019.3.0a2
Issue ID
1154723
Regression
Yes
scripting_object_get_class crash while compiling when using [SerializeReference]
Steps to reproduce:
1. Open User-supplied project ("2019.3_First.zip")
2. Open Script "NewBehaviourScript" (Assets window)
3. Comment out "[SerializeReference] IFoo re;"
4. Come back to Unity, let it compile.
5. Go back to script and delete the comment.
6. Go back to Unity.
Reproduced in: 2019.3.0a2, 2019.3.0a3
Not reproduced in: 2019.3.0a1*
Note:
*Can't access 'SerializeReference' due to the protection level
SerializeRefernce appears on 2019.3 alpha
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
Add comment