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0
votes
Not Reproducible

HDRP/Unlit Shader makes the Scene black when looking at it in a certain ...

Shader System

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Dec 06, 2021

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Version/s: 2021.2.5f1, 2022.1, 2022.1.0a16

How to reproduce: 1. Create a HDRP Template project 2. In the Scene View move towards the door in the first room 3. Zoom in and out ... Read more

0
votes
Won't Fix

[URP] uGUI Material colour is different in the Game view when applying a...

Package: Scriptable Render Pipeline Universal

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Nov 10, 2021

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Version/s: 12.0.0

How to reproduce: 1. Open the attached "case_1379744" project 2. Open the "Repro" Scene 3. Observe the Game view Expected result: T... Read more

9
votes
Fixed

Camera resolution is set to default when opening the Editor

Scene/Game View

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Nov 04, 2021

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Version/s: 2020.3.13f1, 2020.3.21f1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached "1378321.zip" project 2. Select the "Main Camera" GameObject 3. Observe the Scene view wind... Read more

0
votes
Fixed

[iOS] UIToolkit Border Renders Incorrectly

UI Toolkit

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Dec 03, 2021

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Version/s: 2020.3, 2021.2, 2021.2.0f1, 2022.1

Reproduction steps: 1. Download and open the attached "UIToolkit Bug.zip" project 2. Build and deploy the project to iOS 3. Observe ... Read more

0
votes
Fixed

[HDRP][Metal] Volumetric fog is clipped by shadow distance

Package: Scriptable Render Pipeline HD

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Dec 06, 2021

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Version/s: 10.7.0

Steps to reproduce: - Open "OutdoorsScene" in the attached project - Look at the rendering - Change the shadow max distance in the "... Read more

0
votes
Active

[XR SDK] [URP] EventSystem.RaycastAll() returns empty array when URP is ...

Package: OpenXR Plugin

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Nov 30, 2021

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Version/s: 1.4

Reproduction steps: 1. Open the attached project ("1384679R.zip") 2. Open the SampleScene and enter Play mode 3. Point HMD to the Bu... Read more

1
votes
By Design

Baked Lightmaps preview is more faded than in the Preview window

Shadows/Lights

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Dec 06, 2021

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Version/s: 2021.2.6f1, 2022.1, 2022.2

Reproduction steps: 1. Open the attached project 2. Go Window -> Rendering -> Lighting -> Baked Lightmaps 3. Check the preview of so... Read more

0
votes
By Design

Prefab modifications aren't saved when "Auto Save" is enabled

Scene Management

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Nov 04, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.0f1c1, 2022.1

Reproduction steps: 1. Open the user's attached "EditGridTest.zip" project 2. Open the "SampleScene" Scene 3. Open the "Test" Prefab... Read more

0
votes
Fixed

[URP][Android] Animation frames are not cleared on PowerVR GPU when usin...

Package: Scriptable Render Pipeline Universal

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Dec 01, 2021

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Version/s: 7.4.1

How to reproduce: 1. Open the user's attached "TestAndroid.zip" project 2. Build And Run the "SampleScene" on an Android device with... Read more

0
votes
By Design

Accelerator Returns Incorrect Data when Asset is imported using Custom I...

Accelerator

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Dec 02, 2021

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Version/s: 2020.3, 2021.2, 2021.2.1f1, 2022.1

Reproduction steps: 1. Set up accelerator for this project 2. Open the attached project "repro.zip" 3. Create an empty file "a.artma... Read more

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