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Crash in "GetCachedAssetDatabaseIcon" > "TextureForClass" when "Project"...
Reproduction steps: 1. Open the attached project. 2. Click on the "Project" tab. 3. Editor crashes. To fix the project: - Open it... Read more
Unity crashes after several minutes of work with 'EditorMetricManager::U...
To repro: 1. Open Unity - Project. 2. Wait for several minutes. Actual result: Unity crashed after several minutes of work with... Read more
[LobbyManager] Corrupted select window in Lobby and Game Player Prefab
It happens only on NetworkLobbyManager component (doesn't happen on NetworkManager) To repro: 1. Create a project. 2. Create an em... Read more
Unity crashes on renaming object
Looks like project specific issue. 1. Open project attached. 2. Activate Console Tab. 3. Select Lobby Manager in Hierarchy and o... Read more
"Too many threads" error and crash when executing procedural terrain gen...
Reproduction steps: 1. Open attached project (TooManyThreads.zip) 2. Open "TerrainGeneratopmTest" scene (in Scenes folder) 3. Drag a... Read more
Asset postprocessor fails to overwrite the .meta file in some cases
To reproduce: 1. Open the attached "zipppp.zip". It contains the project + the texture and it's meta file. 2. Open up the project 3.... Read more
Animation doesn't properly play when loading from bundles
When using AnimatorControllers with OverrideControllers, where the base animation is not in a bundle but all other assets are, the a... Read more
[VR] Single pass deferred rendering with multiple cameras in scene rende...
If you set the rendering to single pass deferred rendering the image is upside down. This happens with OpenVR and Rift. 1) Create ... Read more
Children don't get sorted alphabetically in the Hierarchy when using the...
Steps to reproduce : - import the project attached - open the scene "1" - search for "Car" in the Hierarchy while having the Alphab... Read more
[N3DS] Loading asset bundle fails at getting Asset Bundle via WWW
How to reproduce: 1. Open the attached project 2. Don't forget to set Internet Key 3. Build Asset bundle using Asset->Build AssetBu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow