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0
votes
Fixed

[Preset] MeshRenderer does not save changes on creating its preset when ...

IMGUI

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Feb 28, 2020

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Version/s: 2019.2.0a3, 2020.2.0a1

On enabling "Contribute Global Illumination" in MeshRenderer and creating its preset leads to the preset not saving the state of the... Read more

0
votes
Fixed

[Post Processing][Editor] Editor crashes on closing a project with postp...

Windows

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Feb 28, 2020

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Version/s: 2020.1.0a22, 2020.1.0a26, 2020.2.0a1

Closing a Project with Post Processing effects when 'Verify Saving Assets' is enabled leads to the Editor crashing after the save as... Read more

6
votes
Fixed

Sprite is anchored to another Sprite in Sprite Editor when Sprite is cre...

Package: 2D Sprite

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Feb 26, 2020

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Version/s: 1.0.0

Steps to reproduce: 1. Open the attached project "Case_1223096" 2. Navigate to Project-> Assets and select "animales2" 3. In the Ins... Read more

0
votes
Won't Fix

[CodeEditors] Crashed on attaching Rider in debug mode to tests in TestR...

CodeEditors

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Feb 23, 2020

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Version/s: 2020.1.0a24

To repro: 1. Create tests in TestRunner. 2. Open tests in Rider. 3. Set a breakpoint. 4. Attach Rider to Unity Editor in Debug m... Read more

0
votes
Fixed

[Android][Vulkan] Vulkan API causes screen flicker on touch

Mobile

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Feb 24, 2020

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Version/s: 2018.4.0f1, 2018.4.4f1

How to reproduce: 1. Open the attached project "untamed-profile-gfx-2018-4.zip" from case 1222366 2. Open "Edit > Project Settings >... Read more

0
votes
Fixed

[Cinemachine] Unable to open Package Manager when Cinemachine package is...

Package: Cinemachine

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Feb 28, 2020

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Version/s: 2.5.0

This issue is reproducible only with the attached project. Package Manager fails to compile and does not open as "FileNotFoundExcept... Read more

0
votes
Duplicate

[IMGUI] Windows overlap with each other on docking a window in an area w...

IMGUI

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Feb 28, 2020

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Version/s: 2018.4.18f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1, 2020.1.0a26, 2020.2.0a1

Windows flicker and overlap with other windows on docking a window with less than minimum width. Happens for windows like Profiler, ... Read more

0
votes
Fixed

[Profiler] Dropdown button under 'Module Details Panel' for 'CPU Usage M...

Profiling

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Feb 28, 2020

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Version/s: 2020.1.0a11, 2020.1.0a26, 2020.2.0a1

The dropdown button in the Module Details Panel for CPU Usage Module disappears on switching to Hierarchy or Raw Hierarchy View. If ... Read more

0
votes
Fixed

Multiple warnings are thrown when loading a Scene with PlayableGraph pla...

Animation

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Jan 11, 2020

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Version/s: 2019.3.0a4, 2019.3.0f1, 2020.1, 2020.2

To reproduce: 1. Open attached project ("case_1210830.zip") 2. From Assets open "Test-Copy" Scene, then open "Test" Scene 3. Observe... Read more

0
votes
Postponed

LazyLoadReference Asset is unloaded when UnloadUnusedAssets is called

Asset - Database

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Feb 28, 2020

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Version/s: 2019.3, 2019.3.3f1, 2020.1, 2020.2

Steps to reproduce: 1. Open the attached project (case_1223748.zip) 2. Enter Play Mode 3. Press the "Load Asset" button in the Game ... Read more

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