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Fixed in 2018.2
Cannot create Alpha8 Sprite in 2017.1 without excessive overriding of texture formats
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All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Prefab referenced Game Object is not removed from the Scene files when the reference field gets deleted
- Unity crashes on GC_grow_table when trying to deserialize an XML file
- [Build Callbacks] Build is not failing when BuildFailedException is thrown in the PostProcessScene Callback
- [Terrain] The function TerrainData.GetDetailLayer only returns 0 or 1
- [Windows 7] VideoPlayer.Prepare causes a stack overflow crash if Video is loaded from asset bundle