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Android, WebGL, iOS platforms displays HDR textures differently from Win...
Steps to reproduce:1. Open user attached project2. Switch platform from Windows Standalone to Android or iOS or WebGL3. Observe the ... Read more
[Profiler] FPS indicator is clipped at 0 fps
PS indicator is clipped at 0 fps Steps to Repro:1. Create a new project2. Window > Analysis > Profiler Actual Result:FPS indic... Read more
[Terrain] Reset functionality is not working on Fill heightmap Using Nei...
Reset functionality is not working on Fill heightmap Using Neighbours Steps to reproduce: 1. Create a new Project2. Create a Terrain... Read more
[Preset] FBX preset's animation root node value is not updating in Realtime
FBX Preset's animation root node value is not updating in Realtime Steps to Repro:1. Create a new or open attached project2. Import ... Read more
Collaborate allows filenames on macOS that are illegal on Windows which ...
How to reproduce:1. Open new project with a Mac2. Rename Sample Scene to "COM6" or any of illegal Windows expressions3. Publish it t... Read more
Editor crashes on Scripting::ScriptingWrapperFor when in Play Mode, afte...
To reproduce:1. Open user's attached project ("New folder")2. In Project window go to "Runtime" > "Tiles" and select "New Tile Ba... Read more
ParticleSystemRenderer appears when ParticleSystem component is removed ...
Steps:1. Add "GameObject -> Effects -> Particle System" and make a prefab out of it2. Select ParticleSystem prefab instance3. ... Read more
The Entity Debugger shows incorrect read/write permissions on component ...
How to reproduce:1. Open the attached project ("Entity Debugger")2. Open the Entity Debugger3. Enter Play Mode4. Inspect "NewBehavio... Read more
ParticleSystemRenderer component appears after ParticleSystem component ...
Steps:1. Add "GameObject -> Create empty" and make a prefab out of it2. Select GameObject prefab instance in Hierarchy3. Add Part... Read more
Crash when trying to load RenderDoc while using OpenGL / DirectX12 Graph...
Reproduction steps:1. Open the attached Project from "RenderDocCrash.zip"2. Right-click on the "Game View" Tab and then click on "Lo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size