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Fixed in 2020.1.X

Fixed in 2019.4.X

Votes

4

Found in

2017.4.0f1

2018.4.0f1

2019.1.0a1

2019.1.0f2

2019.2.0a1

2019.3.0a1

Issue ID

1149494

Regression

No

Crash when trying to load RenderDoc while using OpenGL / DirectX12 Graphics API Backend

Graphics - General

-

Reproduction steps:
1. Open the attached Project from "RenderDocCrash.zip"
2. Right-click on the "Game View" Tab and then click on "Load RenderDoc"

Actual result: Unity Editor crashes

Reproduces on: 2017.4.26f1, 2018.4.0f1, 2019.1.1f1, 2019.2.0a14, 2019.3.0a2

Note:
- Tested with RenderDoc 1.4

Comments (3)

  1. crowiidoka

    Jan 26, 2020 10:49

    I tried 2017.4.36, 2018.4.14, 2019.2.18, 2018.2.15 all failed.
    but when I tried unity 5.4.0 it worked.

  2. ranye

    Dec 02, 2019 09:29

    in my case unity 2018.4.4f1 is ok, but 2019.2.11f1 crashes, no bug report windows.
    renderdoc log says:

    RDOC 011320: [17:25:38] core.cpp( 351) - Log - RenderDoc v1.4 Windows 64-bit Release (214d85228538e71cc63a0d7fa11dd75b1d56cc81) capturing application
    RDOC 011320: [17:25:38] crash_handler.h( 172) - Log - Timer Waiting for crash handling server - 97.095 ms
    RDOC 011320: [17:25:38] crash_handler.h( 178) - Log - Created crash-handling server \\.\pipe\RenderDocBreakpadServer7704414483
    RDOC 011320: [17:25:38] crash_handler.h( 90) - Log - Connecting to server \\.\pipe\RenderDocBreakpadServer7704414483
    RDOC 011320: [17:25:38] win32_libentry.cpp( 66) - Log - Loading into C:\Program Files\Unity\Hub\Editor\2019.2.11f1\Editor\Unity.exe
    RDOC 011320: [17:25:38] sys_win32_hooks.cpp( 82) - Log - Registering Win32 system hooks
    RDOC 011320: [17:25:38] d3d11_hooks.cpp( 125) - Log - Registering D3D11 hooks
    RDOC 011320: [17:25:38] d3d12_hooks.cpp( 125) - Log - Registering D3D12 hooks
    RDOC 011320: [17:25:38] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks
    RDOC 011320: [17:25:38] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks
    RDOC 011320: [17:25:38] dxgi_hooks.cpp( 77) - Log - Registering DXGI hooks
    RDOC 011320: [17:25:38] egl_hooks.cpp( 751) - Log - Registering EGL hooks
    RDOC 011320: [17:25:38] gl_hooks.cpp( 223) - Log - Registering OpenGL hooks
    RDOC 011320: [17:25:38] wgl_hooks.cpp( 594) - Log - Registering WGL hooks
    RDOC 011320: [17:25:38] vk_layer.cpp( 53) - Log - Registering Vulkan hooks

  3. forestrf

    Aug 09, 2019 21:50

    It works for me when using the dx11 backend, but not with opengl

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