Search Issue Tracker
Won't Fix
Votes
0
Found in
2019.2.0a14
Issue ID
1151389
Regression
No
[Terrain] Reset functionality is not working on Fill heightmap Using Neighbours
Reset functionality is not working on Fill heightmap Using Neighbours
Steps to reproduce:
1. Create a new Project
2. Create a Terrain Object
3. Select Terrain Object > Inspector > Terrain > Create Neighbour Terrain
4. Select Fill Heightmap Using Neighbours
5. Click on cogwheel and click on Reset
Actual Result: Value is not set to default
Expected Result: Value set to default
Environment:
Mac 10.14 and Windows 10
Reprodicible on
19.3.0a2, 19.3.0a1, 19.2.0a14, 19.1.0f2
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server
Resolution Note (2019.3.X):
These both properties cannot be reset because they belong to the tool, not to the terrain.