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Realtime GI not working on webplayer
-e: see title -repro:--open attached project--build for webplayer--run build--go to albedo scene--NOTICE the difference between what... Read more
Asset Label UI is not visible in the Inspector when Version Control Mode...
How to reproduce:1. Open the “asset_Labels_repo.zip“ project2. Navigate to Edit → Project Settings → Version Contol and change Versi... Read more
[2D] "Root Bone" and "Bone" Properties tooltip missing in Sprite Skin co...
Tooltip is missing for "Root Bone" and "Bone" Properties in Sprite Skin component, Refer to the attached video Steps to repro:1. Cre... Read more
Timeline Signals are not received by Signal Receiver when TimelineAsset ...
Reproduction steps:1. Open user's attached project "Timeline asset bundle bug" and scene "MyScene"2. Enter Play Mode3. Press "Load t... Read more
Script Execution Order doesn't respect the order when deserialization is...
How to reproduce:1. Open attached project2. Change Script Execution Order of ScriptableObjectA and ScriptableObjectB B first, A seco... Read more
Light layers only work with Directional light
To reproduce: Open the attached project In UniversalRP-HighQuality asset, under Lighting section, toggle "Use Rendering Layers" Look... Read more
[2D] NullReferenceException thrown on creating prefab of the "SpriteSkin...
On creating prefab of the GameObject which has the "SpriteSkin" component added causes the editor to throw NullReferenceException co... Read more
HelpBox visuals in the "Tilemap" component are not aligned with the late...
Steps to reproduce: Create a project using the Universal 2D template Select "Main Camera" in the "Hierarchy" Click "Add Component" i... Read more
Some text in the Bug Reporter can be semi selected and copied
Steps to reproduce: Open the Bug Reporter Try imitating text selection for the Search Results at the top of the form Use your copy s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked