Search Issue Tracker
UI text turns red when performing certain actions inside the Editor
How to reproduce:1. Create a new project using the 6000.3.0a3 Editor version2. Downgrade the project to an older 6.3 version3. Upgra... Read more
NullReferenceException occurs on reloading the Inspector with a C# scrip...
If you have a C# script selected in Project View and the inspector is reloaded (either by recompiling or importing/refreshing the fi... Read more
Timeline Signals are not received by Signal Receiver when TimelineAsset ...
Reproduction steps:1. Open user's attached project "Timeline asset bundle bug" and scene "MyScene"2. Enter Play Mode3. Press "Load t... Read more
Android builds fail if building App Bundle with signed keystore/key that...
How to reproduce:1. Open attached "KeystoreTest" project2. Go to File -> Build Settings -> Player Settings -> Publishing Se... Read more
Crash on "Debug:LogText (string,object) " when trying to access field wh...
How to reproduce:1. Open the attached “IN-109015.zip” Project2. Open the “SampleScene”3. Select the “Test” Prefab GameObject in the ... Read more
[Perforce] Exception thrown when reloading Scene and an Object is select...
Reproduction steps:1. Open the project in "Test.zip" and open SampleScene2. Select any Object in Hierarchy3. Make sure Inspector Win... Read more
P4 integration continues to work when P4 user is logged out
Reproduction steps:1. Setup a Perforce server2. Open the attached "P4Test.zip"3. Go to "Edit" > "Project Settings..." > "Versi... Read more
Timeout failure due to installer taking too long
Steps to reproduce: Open Hub Download and install any Editor version Observe the Downloads drawer Expected results: The download and... Read more
Broken Documentation Links in OpenXR Features For Meta Quest Occlusion a...
Steps to reproduce: Create a project with MR Multiplayer Table Template In Project Settings, go to XR Plug-in Management and select ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Canvas Scaler sets local transforms (Position, Rotation, Scale) to 0 when Canvas is edited in Prefab Mode
- Crash on ShaderLab::Program::CreateFromSerializedProgram when opening a project with specific shaders
- VFX instances fail to batch when Set Lifetime is disabled
- [UI Toolkit] Bindings do not work when custom list is used
- VFX warning and simulation error when using a specific Custom Attribute configuration