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[iOS] [VR] Entering VR mode from Portrait causes the screen to be blurry
Reproduction steps: 1. Open the attached project "iOS GVR Blur Bug.zip"; 2. Make sure that the project is set to OpenGL API in the P... Read more
Assertion Failed error when setting imported SketchUp models without nor...
Steps to reproduce: 1. Open any project 2. Import the attached model 3. Open its settings in the Inspector and set the Normals to Ca... Read more
"RigidBody::setRigidBodyFlag: kinematic bodies with CCD enabled are not ...
How to reproduce: 1. Open attached "ErrorRepro" project and "Courtyard" scene 2. Enter playmode and wait for a few seconds Actual r... Read more
Some HDRP customShaderGUI property text doesn't overflow correctly and t...
How to reproduce: 1. Create a new HDRP project 2. In the Project Window create a new material 3. In its Inspector Window highlight t... Read more
Crash when using analytics in combination with VR toolkits
Repro steps: - The easiest way to get this crash is to start a new project in Unity Editor 2018.3. 0a7 with the VR Lightweight temp... Read more
[Vulkan][AMD] Running windowed player with VSync off crashes graphics dr...
Steps to reproduce 1. Create new project 2. Open player settings 3. Disable Automatic graphics API for windows 4. Add Vulkan and ma... Read more
Package Manager Window Layout gets corrupted by a specific Unity Editor ...
How to reproduce: 1. Install user-submitted Unity Editor window layout (pacman_broken.wlt) 2. Open a new Unity project 3. Open Packa... Read more
OnPostprocessMaterial is not called when trying to Reimport material
How to reproduce: 1. Open my attached project ("case_1065882_material.zip") 2. Find "New Material" in the Assets folder and Reimport... Read more
[2D Animation] Crash when generating bones in "Sprite Skin" on an object...
How to reproduce: 1. Open attached project "ShaderBonesCrash.zip" and scene "TestScene" 2. In Hierarchy window, select "Player" obj... Read more
[2018.2] Crash on Transform::CheckConsistency when calling Instantiate(R...
How to reproduce: 1. Open the "TransformCheckConsistency_Crash.zip" project 2. Open the "Mainscene.unity" scene 3. Press Play Actua... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object