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Odin Inspector causes slow domain load times
Odin Inspector prior to version 3.0 can trigger a degradation of domain reload times and slow domain load times in Unity 2019.4 and ... Read more
[IMGUI] Information Icon distorted on decreasing width of the Project Se...
Information Icon distorted on decreasing width of the Project Settings window Steps to Repro: 1. Create a new project in URP or HDRP... Read more
[Profiler] Profiler doesn't carry on recording after closing and opening...
Reproduction steps:1. Create a new project and import the Profiler Analyzer through the Package Manager2. Open the Profiler along wi... Read more
[Addressables] Caching.GetCacheVersions does not return correct number o...
Repro steps:1. Open attached project2. Check Enable in Window -> Asset Management -> Addressables -> Hosting -> Eden Hos... Read more
A preview of a keyframe doesn't appear when dragging Assets over the Ani...
How to reproduce:1. Open user's attached "ImportBug" project2. Open the "SampleScene" Scene3. Open the Animation window (Window->... Read more
[UX] Creating standard shaders from texture most of the time requires ex...
While in the video I showcased HDRP shader, this is still true for URP or standard shaders. It is also always been this way, but I t... Read more
[VFX Graph][URP] Warning appears from VFX Graph mentioning degraded perf...
Reproduction steps:1. Create a new project and import Universal RP and Visual Effects Graph2. Switch the Platform to Android3. Build... Read more
[HDRP] Objects with Custom Pass Layer Mask does not becomes invisible wh...
How to reproduce:1. Open the attached project "case1277644" and scene "SampleScene"2. In the top right click on Layers dropdown4. Hi... Read more
[IMGUI] Reference Icon overlapped with Preset Manager text on decreasing...
Reference Icon overlapped with Preset Manager text on decreasing the width of the Project Settings window Steps to Repro: 1. Create ... Read more
[XR SDK] Player.log is spammed with Internal allocation messages when in...
Reproduction steps:1. Make sure HMD is connected and working2. Open the attached project ("New Unity Project.zip")3. Build and Run t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Non-multisampled texture binding errors are logged when running the DepthBlit URP scene with MSAA enabled on Vulkan
- The Editor does not recognize code errors in generic classes when using C# Source Generator to generate serialization code
- Long Sprite names are not truncated in the Inspector window name label and the preview labels when a Sprite with a long name is selected
- NullReferenceException is logged when undoing Deletion of a Visual Query Block of a Search Expression
- “Unsupported type MinMaxCurve” error and “Could not register property modification for animation binding…” warnings are thrown after moving playhead when Particle System Property is added to Animation window