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Fixed
Fixed in 6000.6.0a2
Under Consideration for 6000.3.X, 6000.4.X, 6000.5.X
Votes
0
Found in
6000.0.68f1
6000.3.10f1
6000.4.0b10
6000.5.0a7
6000.6.0a1
Issue ID
UUM-134950
Regression
No
“Unsupported type MinMaxCurve” error and “Could not register property modification for animation binding…” warnings are thrown after moving playhead when Particle System Property is added to Animation window
Reproduction steps:
1. Create a new project
2. Select any GameObject, click “Add Component” button and select Particle System Component (Visual Effects > Particle System)
3. Window > Animation > Animation
4. Make sure GameObject is still selected, click “Create” button in Animation window and “Save” button in “Create New Animation” pop-up window
5. Click “Add Property” button, right-click on Particle System and press “Add Properties” option
6. Move playhead and observe the Console
Actual result: “Unsupported type MinMaxCurve” error and over 50 different “Could not register property modification for animation binding…” warnings are thrown
Expected result: No errors or warnings are thrown
Reproducible with: 6000.0.68f1, 6000.3.10f1, 6000.4.0b10, 6000.5.0a7
Reproduced on: Windows 11, macOS Sequoia 26.2 (M4)
Notes:
Full error:
{code:java}
Unsupported type MinMaxCurve
UnityEditor.AnimationWindowBuiltin.AnimationWindowControl:ResampleAnimation ()
UnityEditorInternal.AnimationWindowState:ResampleAnimation () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Animation/AnimationWindow/AnimationWindowState.cs:582)
UnityEditorInternal.AnimationWindowState:OnNewCurveAdded (UnityEditor.EditorCurveBinding) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Animation/AnimationWindow/AnimationWindowState.cs:1458)
UnityEditorInternal.AnimationWindowState:Refresh () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Animation/AnimationWindow/AnimationWindowState.cs:269)
UnityEditorInternal.AnimationWindowState:Update () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Animation/AnimationWindow/AnimationWindowState.cs:225)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions () {code}
Full warning:
{code:java}
Unsupported type MinMaxCurve
UnityEditor.AnimationWindowBuiltin.AnimationWindowControl:ResampleAnimation ()
UnityEditorInternal.AnimationWindowState:ResampleAnimation () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Animation/AnimationWindow/AnimationWindowState.cs:582)
UnityEditorInternal.AnimationWindowState:OnNewCurveAdded (UnityEditor.EditorCurveBinding) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Animation/AnimationWindow/AnimationWindowState.cs:1458)
UnityEditorInternal.AnimationWindowState:Refresh () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Animation/AnimationWindow/AnimationWindowState.cs:269)
UnityEditorInternal.AnimationWindowState:Update () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Animation/AnimationWindow/AnimationWindowState.cs:225)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions ()
{code}
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Resolution Note:
Fixed in 6000.6.0a2
Resolution Note (fix version 6000.6.0a2):
Fixed in 6000.6.0a2