Search Issue Tracker
Fixed in 2021.1.X
Fixed in 2020.2.X
Votes
0
Found in
2020.2.0b2
2020.2.0b4
Issue ID
1282237
Regression
Yes
A preview of a keyframe doesn't appear when dragging Assets over the Animation Timeline
How to reproduce:
1. Open user's attached "ImportBug" project
2. Open the "SampleScene" Scene
3. Open the Animation window (Window->Animation->Animation)
4. In the Hierarchy select the "Test" GameObject
5. Drag the "sprite001a" Asset (found in the Assets/Sprites folder) over the Animation Timeline
Expected results: A preview of a keyframe appears in the Animation Timeline
Actual results: No preview of a keyframe appears in the Animation Timeline
Reproducible with: 2020.2.0b2, 2020.2.0b6
Not reproducible with: 2018.4.28f1, 2019.4.12f1, 2020.1.8f1, 2020.2.0b1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Resolution Note (fix version 2021.1):
Fixed in 2021.1.0a6
Resolution Note (fix version 2020.2):
Fixed in 2020.2.3f1