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1
votes
Fixed

2D Trigger bit working on 5.3

Physics2D

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Dec 10, 2015

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Version/s: 5.3.0f4

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0
votes
Not Reproducible

Agent type not found. id = 1 errors keep being thrown

AI

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Dec 11, 2015

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Version/s: 5.4.0a5

1. What happenedAgent type not found. id = 1 errors keep being thrown2. How we can reproduce it using the example you attachedTo rep... Read more

0
votes
By Design

[Mouse] Cursor disappears when locked though Cursor.visible is set to true

Input

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Dec 08, 2015

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Version/s: 5.3.0f4

To reproduce:1. Open attached project2. Open "Test" scene3. Play the scene4. Click "L" keyboard button to lock the cursor Actual beh... Read more

0
votes
Fixed

[ReflProbes] Smoothness stepping artifacts with realtime reflection prob...

Graphics - General

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Dec 10, 2015

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Version/s: 5.3.0f4

Repro steps:1) Open project/scene.2) Go into quality setting and change Anisotropic textures from "forced on" to "per texture"3) Not... Read more

2
votes
Fixed

[OSX][GLCORE] CPU spikes in "Overhead"

OpenGL

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Dec 10, 2015

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Version/s: 5.3.0f4

-e: as per title Overhead takes up more time in bigger spikes in OpenGL 4.1 compared to 2.1 -repro:--open attached project (it is ju... Read more

0
votes
Fixed

[Editor]Layout rebuild loop error when resizing game view

UI

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Dec 09, 2015

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Version/s: 5.3.0f4

Repro steps:1) Open users project, go to "main" scene.2) Try changing game window size.3) Notice errors in the console. "Trying to a... Read more

0
votes
Fixed
0
votes
Fixed

Agent does not go straight throuth a Wide Link

AI

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Dec 11, 2015

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Version/s: 5.4.0a5

Agent does not go straight throuth a Wide Link To reproduce:1. Open attached project2. Open WideLink scene3. Enter paly modeExpected... Read more

0
votes
Fixed

[Ambient] Gradient Ambient Source displays wrong colors

Global Illumination

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Dec 09, 2015

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Version/s: 5.3.0f4

To reproduce:1. Open attached project2. Open "MainScene" scene3. Open Lighting window4. Select "Scene" tab in the Lighting window5. ... Read more

3
votes
Fixed

"GI output for inputsystem is missing" error when building level. Missin...

Global Illumination

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Dec 10, 2015

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Version/s: 5.3.0f4

Steps to reproduce: 1. Open project "MixedLightGIBug.zip"2. Open scene "Scene_9_Light_test"3. Open Lighting tab and build lights4. B... Read more

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