Search Issue Tracker
By Design
Votes
0
Found in
5.4.1f1
Issue ID
839985
Regression
No
Unity does not support display scaling on Windows 10
When using Unity with display scaling different from 100%, then it looks a little blurry.
Reproduction steps:
1. Change display scaling from 100% to 125%.
2. Open Unity.
Expected result: Unity text and images looks sharp.
Actual result: text and images looks blurry.
Workaround:
1. Right-click on Unity launcher and choose properties.
2. Click the "Compatibility" tab.
3. Check the box labeled "Disable display scaling on high DPI settings".
4. Restart Unity.
Reproduced on: 5.3.0f4, 5.4.0f3, 5.4.2f2, 5.5.0f1, 5.6.0a3
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
maikriechert
Apr 06, 2018 10:50
This is part of the roadmap as "High DPI monitor support for Windows". See https://unity3d.com/unity/roadmap.