Search Issue Tracker
Not Reproducible
Votes
0
Found in
5.4.0f3
Issue ID
825393
Regression
Yes
Closing Unity after minimising and maximising it results in a crash
Steps to reproduce:
1. Open attached project or create a new one.
2. Right after project finishes loading up minimise it
3. maximise it
4. Close it
-Bug report appears
happens ~70% of the time
Reproduced on: 5.4.0p2, 5.4.0f3, 5.3.5f1, 5.3.1f1;
Does not reproduce on: 5.2.3p3, 5.1.5f1;
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite texture is null when read from a SpriteAtlas in an Addressables bundle
- Scrolling in the Tile Palette Brush Pick overlay breaks when a lot of Brushes are saved and the List View is enabled
- OnPreprocessAsset is not triggered when AssetPostprocessor version is changed and script recompiles
- Terrain Component and Overlay Text Rendering is broken when using Bitmap Text Rendering Mode
- “No Overlays” Overlay overlaps with the Tile Palette toolbar when docked on the left
Add comment