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Crash on ExternalForcesModule::Cache when enabling External Forces in th...
How to reproduce:1. Open the 'Prefab_Crash.zip" project2. Open the "SampleScene.unity" scene3. Select Ship > ThrustParticles in t... Read more
Code Analysis Settings in Visual Studio are reset when Launching Unity
How to reproduce:1. In the attached "case1101950" project folder open case1101950.sln in Visual Studio2. In the Solution Explorer wi... Read more
[GPU PLM] Indirect bounce color is wrong with multi-material setups
Steps to reproduce: 1. Download CornellBox scene (link in the description)2. Make sure that GPU Lightmapper is selected as the light... Read more
[UI] Float types revert to 0 if a decimal point is entered when the valu...
Repro steps:- Inside a VFX graph, create a float note- Change the value to any other value that's not 0 (i.e. 1).- Deselect the node... Read more
Asset thumbnails are not updated with Graphics API
As Vulkan is treating some texture formats differently so the normal map texture appears to be red. (By-design in Case 1071815)But i... Read more
XRSettings.enabled and XRSettings.supportedDevices return incorrect resu...
To reproduce:1. Open QA attached project "XRSettingsCase.zip" on Unity with supported Android and UWP platform2. Observe the console... Read more
Console warning is being spammed when having LWRP enabled and shader wit...
Mandatory packages: LWRP (5.3.1 or earlier) and Vector Graphics (1.0.0 or earlier)Console warning: Instancing: Use SpriteColor or Sp... Read more
Not all Hierarchy windows have the same minimum size
Steps to reproduce:1. Create a new project2. Detach Hierarchy window (make it separate from other windows)3. Resize to the smallest ... Read more
Scroll View object shows changes in prefab's Overrides when prefab has n...
How to reproduce:1. Create a new project2. Add Scroll View to the Hierarchy (right-click -> UI -> Scroll View)3. Convert it to... Read more
[MAC] Sound effects in Audio Mixer aren't always selected when clicked
How to reproduce:1. Create a new project2. Right-click in the Project window and create an Audio Mixer3. Open the newly created Audi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved