Search Issue Tracker
Duplicate
Votes
0
Found in
2018.3.0a11
2018.3.0f2
2019.1.0a1
2019.2.0a1
Issue ID
1111658
Regression
Yes
Scroll View object shows changes in prefab's Overrides when prefab has no edits
How to reproduce:
1. Create a new project
2. Add Scroll View to the Hierarchy (right-click -> UI -> Scroll View)
3. Convert it to prefab by dragging it to the Assets
4. Click on Scroll View in the Hierarchy, go to Inspector and observe Overrides
Additional step if using Unity 2019.2.0a6:
5. Delete Scroll View object from Hierarchy, drag and drop Scroll View prefab from Assets to Hierarchy and observe Overrides
Expected results: No overrides
Actual results: Scroll View shows Viewport overrides
Reproducible: 2018.3.0a11, 2018.3.7f1, 2019.1.0b4, 2019.2.0a6
Not reproducible: 2018.3.0a6, 2018.3.0a10
Notes:
- The Prefab Mode was added in Unity 2018.3.0a6
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment