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Won't Fix

Votes

0

Found in

2018.2.16f1

2018.3.0a1

2019.1.0a1

2019.2.0a1

Issue ID

1101950

Regression

Yes

Code Analysis Settings in Visual Studio are reset when Launching Unity

CodeEditors

-

How to reproduce:
1. In the attached "case1101950" project folder open case1101950.sln in Visual Studio
2. In the Solution Explorer window right-click Solution 'case1101950' and select Properties
3. In the Properties window go to Common Properties->Code Analysis Settings
4. Change the Rule Set from "Microsoft Managed Recommended Rules" to "Microsoft All Rules" then click Apply and OK
5. Save the changes and exit Visual Studio
6. Open the project in Unity
7. In the Project window Open NewBehaviorScript in Visual Studio
8. In the Solution Explorer window right-click Solution 'case1101950' and select Properties
9. In the Properties window go to Common Properties->Code Analysis Settings

Expected result: Rule Set is set to "Microsoft All Rules"
Actual result: Rule Set is reset to "Microsoft Managed Recommended Rules"

Reproducible with: 2018.3.7f1, 2019.1.0b4, 2019.2.0a6
Not reproducible with: 2017.4.21f1

  1. Resolution Note (2020.2.X):

    The problem is with the integration of a third party tool Visual Studio. We have made Microsoft aware of the issue and their response was:

    The root issue is that advanced users are customizing csproj, in this case with extra tags like <RunCodeAnalysis> or <CodeAnalysisRuleSet>.
    We already re-process the solution to find external project references, but we don't have someting similar to re-process csproj files.
    Now that we have Directory.Build.props and Directory.Build.targets files auto-imported by MSBuild, it should be enough to move all the user customizations in those files, instead of the generated csproj.

    If you have additional questions I would suggest that you contact Microsoft.

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