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[Rigidbody] Rotation Constraints are lost when creating a prefab with RB
When creating a prefab from a gameobject with rigidbody rotation constraints, the constraint locks are not saved to the prefab and a... Read more
[IL2CPP] IL2CPP build crashes in specific MonoBehaviour
Steps to reproduce: 1. Open attached project 2. Build it to any IL2CPP platform 3. Run built project 4. As soon as scene loads buil... Read more
[NavMeshAgent] Game object sticks to the obstacles while dragging in the...
Steps to reproduce: 1. Open the attached project 2. Open the ad.scene.unity scene(Assets -> Adomas work ->ad.scene.unity scene) 3. P... Read more
[Projector] Setting projector's render queue in runtime doesn't change a...
Steps to reproduce: 1. Open attached project 2. Open scene "Bug" and run it 3. Notice 4 spheres in the scene. Top-left one is purpl... Read more
Collab toolbar scrolls to top when revert changes
1. What happened Collab Toolbar working with long list of changes: if reverting some items down the way, the list is scrolled to the... Read more
Editor tests are not found and 'ArgumentException' is thrown if PlayerSe...
Steps to reproduce: 1. Open user provided project. Notice 'ArgumentException: Illegal characters in path.' in console 2. Open 'Edito... Read more
[CurveEditor] NullReference Exception in UnityEditor.CurveEditor.WrapMod...
Undoing a curve with the new wrap methods throws a null reference exception. Repro steps: 1. Open Scene1 from attached project 2. O... Read more
[Cloth] Cloth keeps updating when deactived
To reproduce: 1. Open attached project and play "Bug" scene. 2. Open Profiler Window. 3. In profiler's Overview find "Physics.Updat... Read more
NavMeshAgent path to object with a collider glitches if moved in the sce...
Steps to reproduce: 1.Download and open attached project in the edit 2.Hit play 3.When the cylinder reaches the cube, move cylinder ... Read more
NavMeshAgent runs back and fourth on the destination point when auto-bre...
Steps to reproduce: 1.Download and open attached project 2.Hit play 3.Observe cylinder behavior Expected result: cylinder stops ins... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects