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Fixed in Unity 2019.2



Found in


Issue ID




Some Isometric Tiles are not Rendered on the Tilemap when using "Chunk" Mode on the Tilemap Renderer




Priority: 7Not yet prioritized for a release


Severity: 3Secondary functionality broken

How to reproduce:
1. Open the "SampleScene" Scene in the attached "Tile" Project
2. Enter Play Mode
3. Observe the generated Tiles

Expected Behavior: All the generated tiles are Rendered
Actual Behavior: Some of the tiles are not Rendered

Reproducible with: 2018.3.6f1, 2019.1.0b4, 2019.2.0a6

Note: The issue is only reproducible with the Tilemap Renderer's Mode parameter set to "Chunk". If you change it to "Individual" - the issue is gone. Could not test on 2017.4.21f1 as the 2017.4 stream does not have isometric Tilemap Grids.

Fixed in: 2019.2.0a10

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