Search Issue Tracker
[Linear] Directional specular lightmaps are broken after opening project...
Steps to reproduce: 1. Open attached project "819301.zip" 2. Open scene "myLightScene" 3. Bake lightmap. Make sure that color space... Read more
Visual Studio is not opening when ReSharper is installed/enabled
How to reproduce: 1. Install ReSharper 2. Enable it in Visual Studio (when opening VS after install it should ask about enabling ReS... Read more
Quadraphonic Audio Mixer does not play Rear channels
Reproduction steps: 0. Make sure that your audio driver supports Quad/Surround sound 1. Open the attached project 2. Open the avail... Read more
Inspector properties flashes/appears/disappears when selecting/opening u...
Reproduction steps(GIF attached): 1. Open attached project. 2. Select any file except "Height Map broken" in the project view. 3. Se... Read more
Artifacts in Camera Preview when using Defered rendering and "Depth only...
Reproduction steps: 1. Open the project 2. Open "TestScene" scene. 3. Setup Editor and Game window to be side by side. 4. Select "Ma... Read more
Crash on CalculateGlobalRotation while opening scene
How to reproduce: 1. Open the attached project "Case 818443". 2. Open the only scene in it and observe the crash. Expected behavio... Read more
[Xbox One ] Stencil Buffers do not display properly when using il2cpp
Hi Chris, Can you test under 5.6 as I believe this is now fixed with recent gfx-test fixes done by Nick. If fixed, poke Nick to back... Read more
Animation Preview doesn't preview animation when model is dragged to pre...
How to reproduce: 1. Open the attached project fbx_test 2. Select "gman_sw_run" model in project view 3. Select "animations" panel ... Read more
[DX11] Editor freezes when reading pixels outside of window's bounds
Nvidia GPU required, issue didn't occur on Radeon. Repro steps: 1. Open "Sands" project 2. Click on canvas > image in the hierarchy... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts with meta files from previous Editor versions
- Input.mousePosition returns (NaN, NaN, 0.00) when Scene view is opened