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Crash at Object::IsDerivedFromClassID when importing specific animation ...
How to reproduce: 1. Open the attached project 2. It will crash 3. If project doesn't crash, reimport AquireBox_entry animation Read more
Layer name does not change when renaming it from Inspector tab
Steps to reproduce: 1.Open attached project. 2.Select Cube. 3.Open Animator tab. 4.Rename layer in the Inspector tab - Layer name do... Read more
RenderTexture Fails to Update when Camera has an Image Effect Enabled
How to reproduce: 1. Open the attached project and "test" scene in it. 2. Press play in the Editor and observe there is no circle i... Read more
Imported assets failed to run script updater. System.NullReferenceException
Steps to reproduce: 1. Open "case_818952-New_Unity_Project" 2. Open "Survival" scene. 3. Observe console. (Failed to run script upda... Read more
[Linux] Linux x86 + x86_64 Universal builds do not include all libraries
Steps to reproduce: 1) Open the attached project. 2) Build as Linux x86+x86_64 Universal. 3) Open the build Data folder and go to /P... Read more
Shader properties window missing certain features, adding 'Space' to une...
Reproduction steps: 1. Open the attached project 2. Select 'Sphere' in the Hierachy 3. Check the Renderer properties in the Inspecto... Read more
Unloading a scene which is currently loading does not unload
Steps to reproduce: 1.Open attached project "SceneManagementBug.zip"; 2.Press play. 3.Press any key. -subScene won't unload. Proble... Read more
[metal/compute/hlslcc] Significant CPU and GPU frametime regression with...
There are significant performance regression on metal/compute/hlslcc when compared to trunk or 5.4/release: With modified 'Viking V... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts with meta files from previous Editor versions
- Input.mousePosition returns (NaN, NaN, 0.00) when Scene view is opened