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0
votes
Not Reproducible

[macOS][Metal][AMD][Intel] OSX Metal build runs slower than GLCore - Low...

Graphics - General

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Aug 01, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1. Open attached project 2. Disable VSync in Quality Settings 3. Change graphics API for Mac Standalone to Meta... Read more

4
votes
Postponed

Baked Light on Android platform has huge gamma increase

Graphics - General

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Aug 01, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1. Open "New Unity Project.zip" 2. Build for Android platform. -Red coloured point light has huge gamma increase... Read more

0
votes
Fixed

MSAA combined with certain orderings of triangles in a mesh causes seam ...

Graphics - General

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Aug 01, 2016

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Version/s: 5.4.0b21

How to reproduce: 1. Open the attached scene and the example scene "MSAABug_ExampleScene" in it. 2. Select the "MSAABug_ExampleMat... Read more

0
votes
Fixed

Light Probes are not updated when color space is switched

Global Illumination

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Aug 02, 2016

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Version/s: 5.5.0a6

When switching between Linear and Gamma color space, lighting information is passed but Light Probes themselves are not updated. The... Read more

0
votes
By Design

Test

uGUI

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Aug 01, 2016

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Version/s: 5.3.3f1

To reproduce: 1)create input field 2)make it best fit 3)type in some text 4)press Enter key a couple of times to create a new line ... Read more

0
votes
By Design

Mecanim conditional transition not started immediately at end of non-loo...

Animation

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Jul 12, 2016

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Version/s: 5.3.5p7

How to reproduce: 1. Open the attached project 2. Open and play Scene1 scene 3. Press the button labeled "Reset" 4. If pressed durin... Read more

0
votes
By Design

[StencilBuffer] doesn't render using comparison functions Less, LEqual, ...

Graphics - General

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Jul 29, 2016

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Version/s: 5.4.0f3

Reproduction steps: 1. Open and play attached project. 2. Notice: - "Stencil Always" renders - "Stencil Less" doesn't render - "S... Read more

0
votes
Duplicate

Bounce intensity causes differences with Mesh Renderers in real-time and...

Global Illumination

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Aug 02, 2016

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Version/s: 5.5.0a6

Bounce intensity of the Light component can cause difference between dynamic and lightmap static game objects. The problem doesn't a... Read more

3
votes
Fixed

Corrupted App Codesign: Editor always requests firewall access

OSX

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Aug 01, 2016

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Version/s: 5.4.0f3

1. Enable firewall (System preferences -> Security & Privacy -> Firewall) 2. Launch Unity Notice that warning dialog comes up. Cli... Read more

0
votes
Won't Fix

OGV video stream freezes during playback while audio works as expected

Video

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May 10, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Download attached project 2. In the root folder there's "vlc_stream.bat" file. Edit it to have a correct pat... Read more

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