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[Standalone] Force Single Instance ignored when launching from a batch
1. Open "case_817995-MultipleInstances/Build" folder. 2. Try to run "MultipleInstances.exe" twice. This proves that "Prevent Multip... Read more
The Editor crashes when changing from a MonoScript that has OnDrawGizmos...
Steps to reproduce the issue: 1. Download and open attached project. 2. Open scene named "Test". 3. In the "Hierarchy" window select... Read more
[UNET] Enabling pooled objects freezes game when authority was changed f...
Steps to reproduce: 1. Start two instances, editor - "Server-Only", build - "Client". 2. Connect the client to the server. 3. Click ... Read more
[MS Bug][WP 8.1 / 10] Application crashes on Lumia 1320 when x8 or x4 An...
Reproduction steps: 1. Build the attached project to UWP or Phone SDK 8.1 2. Deploy to Lumia 1320 3. Switch "Anti aliasing multisamp... Read more
[Android] Crash on empty project before Unity's Splash screen on SonyEri...
Steps to reproduce: 1) Download attached project 'ShaderTest.zip'/create new one. 2) Build and run project on a device. 3) Observe ... Read more
Material icons lost lightning after Reimport all
After "Reimport All" materials, prefabs models lost lightning in icons. If project was reopened or "Reimport" option is used, light... Read more
[OpenVR | CV1] 5.4.0f2: UnityEngine.VR.VRDevice.isPresent is inconsisten...
[OpenVR | CV1] 5.4.0f2: UnityEngine.VR.VRDevice.isPresent is inconsistent with OpenVR + Rift CV1 2. How we can reproduce it using t... Read more
2D Rect Mask Skews Children Instead of Rotating With Them
Steps to reproduce: 1. Open attached project 2. Open "Repro" scene 3. Select "Canvas/Mask" in the hierarchy 4. Try to rotate "Masks"... Read more
Newly created image doesn't align with layout.
Steps to reproduce (or just watch attached gif): 1. Open user's attached project. 2. In hierarchy menu select Canvas -> Modal Panel ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts with meta files from previous Editor versions
- Input.mousePosition returns (NaN, NaN, 0.00) when Scene view is opened