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[Standalone][MSE] Unloading an active scene which has a realtime Reflect...
Steps to reproduce: 1. open attached "TestBug.zip" 2. build and run 3. wait for a few seconds... - crash build (log attached) This... Read more
[Linux Editor] Color window shows flipped and offset image when using th...
Steps to reproduce: 1) Create a new project. 2) Select 'Main Camera' in the Hierarchy. 3) Double click the 'Background' color box in... Read more
Mask UI Component needs to be re-enabled in order to mask image correctly
Steps to reproduce: 1. Open project 2. Open "Mask5.4bf2Report" scene -- Look at the game window. Notice that there are no UI compone... Read more
Arrays that have more than 64 elements can't be inspected when multisele...
Steps to reproduce: 1. Open attached project 2. In hierarchy, expand "TooBig" and multi select two of its child objects 3. Notice t... Read more
AudioSource returns wrong time when rotating camera
-e: see title -repro: --Open attached project --Build and run Main scene on browser --Rotate camera around --NOTICE AudioSource.t... Read more
[AnimationCurve] Edit key option clamps time to 0 and as a result doesn'...
Steps to reproduce: 1. Open attached project 2. Open scene "Curve Test Scene" 3. In hierarchy select "Curve Test" and click on "Ani... Read more
Error regarding invalid TextureFormat when calling SupportsTextureFormat
Steps to reproduce: 1. Open attached project "817739.zip" 2. Open scene "repro" 3. Run it 4. Scroll to the bottom of console and no... Read more
Crash on "IsStreamedBinaryCompatible" when opening the scene
Reproduction steps: 1. Open "Test6" attached project. 2. Editor crashes. 3. Open this project again. 4. Open "Assets > Animals > Ani... Read more
[AnimationCurve] Inspector doesn't revert Animation Curve field appearan...
Steps to reproduce: 1. Open attached project 2. Open "Curve Test Scene" 3. In hierarchy, select "Cuver Test" GO 4. Run and stop sce... Read more
Normalized time in AnimatorStateInfo is late to update it's value after ...
Steps to reproduce: 1. Open users attached project. 2. Observe "TestScript" script. 3. Open "Animator" window. 4. Enter play mode. 5... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts with meta files from previous Editor versions
- Input.mousePosition returns (NaN, NaN, 0.00) when Scene view is opened