Search Issue Tracker
Fixed in 2019.1.X
Votes
2
Found in
5.3.5p5
Issue ID
817995
Regression
No
[Standalone] Force Single Instance ignored when launching from a batch
1. Open "case_817995-MultipleInstances/Build" folder.
2. Try to run "MultipleInstances.exe" twice.
This proves that "Prevent Multiple Instances" is set and working, as you get an error.
3. Launch "SpamMultipleInstances.bat" batch file.
4. 10 instances of the game are launched without an error.
Expected behaviour: Only a single instance of the game allowed to be launched.
Actual behaviour: A lot of instances launched.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
Add comment