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2
votes
Won't Fix

[iOS] Significantly higher memory usage on older devices with 4.6

iOS

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Jul 09, 2015

-

Version/s: 4.6.5p3

Memory usage on older devices is much higher seems to be reproducible on iPad 4 and older devices. To Reproduce: 1. Build & Depl... Read more

1
votes
Not Reproducible

The editor crashes when entering play mode

Editor - Other

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Oct 19, 2015

-

Version/s: 5.2.1f1

Editor crash. It seems like the issue occurs during some sort of garbage collection that occurs when starting play mode. Read more

0
votes
Postponed
0
votes
Postponed

Serialization fails in project containing two classes with same namespac...

Serialization

-

Oct 28, 2015

-

Version/s: 5.3.0b4

Build and run the attached project for WebGL. The following error will show up when trying to run the build in a browser: http://i.i... Read more

0
votes
Fixed

Project fails to build on WebGL with IMGUI constructor code not found er...

IL2CPP

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Oct 28, 2015

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Version/s: 5.3.0b4

Build and run the attached project for WebGL. No IMGUI elements are going to be rendered and the development console spews lots of e... Read more

0
votes
Fixed

[Android] AndroidJavaProxy crashes when invoking a method without arguments

Android

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Oct 29, 2015

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Version/s: 5.2.2p1

AndroidJavaProxy crashes when a method that has no arguments is invoked from Java VM. This issue is only reproducible when "Developm... Read more

1
votes
Fixed

[DX9] UI Text is blurry

UI

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Oct 24, 2015

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Version/s: 5.2.1p3

How to reproduce:1. Open the attached project2. Open BugScene scene3. Set auto graphics API in player settings to DX94. Notice how b... Read more

0
votes
Fixed

[Build] WWW.progress returns only 0 or 1 value

WebGL

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Oct 27, 2015

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Version/s: 5.2.2f1

Repro steps:1) Open the project2) Build the Inspir3d scene in it3) On the browser open up console and notice lines:Progress = 0Unity... Read more

1
votes
By Design

[WebGL] "Run in Background" ticks slower than 1 FPS

WebGL

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Oct 28, 2015

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Version/s: 5.2.1p3

-e: see title. when this was introduced we said it'd tick with 1 fps when the tab is inactive but it looks like it is actually ticki... Read more

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