Search Issue Tracker
Fixed in 5.6.0
Votes
0
Found in
Issue ID
837655
Regression
No
[Anim] Backspace to delete a value in Transform editor of Configuration, deletes joint mapping
Deleting value in Transform editor of Configuration deletes joint mapping, when only value should be deleted.
repro:
-enter the Configuration of any Humanoid
-select the Hips joint in the Mapping list (Inspector)
-select the Position X (or any other) value in the Transform editor (bottom of the Inspector)
-hit "backspace" on the keyboard to clear the numerical value...
bug: Hips joint is no longer mapped in the list.
expected result: Only the numerical value is delete (Hips is still mapped in the list)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UnityYamlMerge.exe doesn't correctly handle merge conflicts in modified properties on a prefab variant
- Inconsistent color scheme in "Details" section of "Select Presets" inspector window
- Crash on __pthread_kill when launching Editor via command-line with "-disableManagedDebugger" argument
- [VFX] Deleting “New Group Node” name doesn’t allow to type or add new name
- [VFX] Creating a long Group Node name breaks nodes boarders
Add comment