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Unity crashes at burst_WriteModuleObject when using [ComputeJobOptimiza...
How to reproduce: 1. Open given Unity project 2. Enter "DefaultScene" scene 3. Enter Play Mode 4. Click New Game -> Campaign -> MinS... Read more
Adding 65 onClick events to multiple UI buttons throws NullRef exception...
To reproduce: 1. Open the project, attached by the tester (tooManyEvents.zip) 2. Open the "SampleScene" scene 3. Select both button... Read more
"SerializedObject" error occurs on removing additive scene when lighting...
Steps to Repro: 1. Open an attached project or create a new project and open a sample scene 2. Open the Lighting Settings window by ... Read more
Selecting custom MenuItem from Component tab results in "can't be checke...
How to reproduce: 1. Open the attached "1038153_repro.zip" project 2. In the main menu, select Component/Component lister Expected ... Read more
Image components not displaying sprite data when instantiated from a pre...
Reproduction steps: 1. Open the attached project "sprite-atlas-load-sprite-failure.zip"; 2. Open the scene1.unity; 3. Enter a play m... Read more
During heavy calculations, NaN values appear and cause a lot of various ...
To reproduce: 1. Open the project, attached by the user (Cell Damage.zip) 2. Open the "Cena01" scene 3. Enter Play mode 4. Wait a f... Read more
[Hololens] InteractionSourceState.selectPressed is False when air tap an...
Steps to reproduce: 1. Download attached project 2. Connect HoloLens to the Editor 3. Enter play mode 4. Air tap and hold Expected ... Read more
[Android|iOS][Mac] Colors are inverted when texture is compressed with R...
When compressing to RGBA 16 on OSX when in OpenGL editor (not Metal) and build platform is either Android or iOS the Red and Blue ch... Read more
[Create C# Test Script] always disabled
1) use the attached project, or - create a new project - Open Window/Test Runner - select EditMode ... Read more
LWRP package fails to install when there is an Lightweight pipeline asse...
How to reproduce: 1. Create a project with the 3D template 2. Open Package Manager 3. Install Render-pipelines.lightweight 4. In the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fix for 6000.0.X: Universal 3D Sample project template takes a very long time to build.
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected