Search Issue Tracker
Fixed in 0.0.12preview4
Votes
1
Found in [Package]
0.0.12preview1
Issue ID
1038829
Regression
No
Unity crashes at burst_WriteModuleObject when using [ComputeJobOptimization] in jobs system
How to reproduce:
1. Open given Unity project
2. Enter "DefaultScene" scene
3. Enter Play Mode
4. Click New Game -> Campaign -> MinSec(Easy)
5. Unity crashed
6. Open project again and in script RayCaster.cs (~87line) remove [ComputeJobOptimization] line
7. Everything works fine
Reproducible with: 2018.3.0a1, 2018.2.0b4, 2018.1.0f2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment