Search Issue Tracker
Fixed in 5.5.0
Votes
0
Found in
5.5.0a3
Issue ID
813376
Regression
Yes
[OSX][Metal][AMD] Unity splash logo is displayed not in center position when launching Standalone in full screen
To reproduce:
1. Create an empty project (Or open the attached one);
2. Switch graphics API to Metal in the Player Settings;
3. Build and run a Standalone in Fullscreen in 800x600 resolution;
4. See that the logo is displayed close to bottom right corner while it should be displayed in the center.
Note: Logo changes place depending on resolution.
Note2: Only happens with AMD GPU.
Regression introduced in 5.5.0a1
No reproduction on 5.4.0b25, 5.4.0b16, 5.3.5f1
Reproduction on 5.5.0a1, 5.5.0a3.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Opening Terrain Prefab in Prefab Editing Mode throws "NullReferenceException" error
- [Search] Dragging query pills put them behind the search text field
- A CustomPropertyDrawer that returns a PropertyField for a property named the same as a child field will not render all child fields
- Graphics Settings shows default values instead of the real values in the Rendering Debugger when Volume.profile is assigned via script
- Deleting multiple Tags throws “NullReferenceException”, and "Retrieving array element that was out of bounds" errors when holding the Enter key
Add comment