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Fixed in Unity 2017.3.0f3

Votes

0

Found in

2017.1.0f3

Issue ID

953054

Regression

No

Calling Camera.SetStereoProjectionMatrix switches rendering method to Multi-Pass

VR

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Priority: 3Not yet prioritized for a release

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Severity: 3Secondary functionality broken

Steps to reproduce:
1. Download and open the attached project
2. Open the Frame Debugger
3. Enter Playmode
4. Activate Frame Debugger
5. Observe number of draw calls

Expected result: rendering method stays the same and draw calls are representitive of it
Actual result: draw call amount doubles indicating a switch to Multi-Pass renderring

Reproduced on 5.5.4p2, 5.6.3p4, 2017.1.1p3, 2017.2.0f1, 2017.3.0b1

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