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0
votes
Fixed

[Crash] VertexBufferD3D11::EndWriteVertices. Crash after deleting GameOb...

Graphics - General

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Sep 05, 2015

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Version/s: 5.2.0f2

1. Open attached project "repro_725280.zip"2. Load "Main" scene and play3. Wait for the man to walk to screen centre and the menu wi... Read more

0
votes
Won't Fix

Arrays doesn't seem to be instantiated when exposed in the inspector

Inspector Framework

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Mar 18, 2013

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Version/s: 4.1.1f1

-e: when you declare a public type[] type in a monobehaviour, that array is not immediately instantiated and thus throws an exceptio... Read more

1
votes
Fixed

InputField cursor position at the beginning of text if field contains text

UI

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Sep 07, 2015

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Version/s: 5.1.2p3

If you tap on an uGUI InputField component which already has text in it the cursor will blink in the beginning of the text instead o... Read more

0
votes
Fixed

Newly controlled scenes will have point light instead of directional eve...

2D

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Sep 07, 2015

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Version/s: 5.3.0a2

To repro:1. Create new 2D project2. Go to Edit > Project settings > Editor3. Change project to 3D4. Create new scene5. Notice ... Read more

0
votes
Fixed

[iOS] Hindi characters are not displayed

iOS

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Sep 07, 2015

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Version/s: 5.1.3p1

To Reproduce: 1. Deploy the attached project to iOS.2. Observe that question marks are displayed instead of Hindi characters on the ... Read more

0
votes
Postponed

[SceneView] Clustering view stays until rebake if the scene is switched

Progressive Lightmapper

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Sep 07, 2015

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Version/s: 5.3.0a2

To reproduce:1. Open attached project2. Open scene 13. Bake lightmaps4. Check Clustering view5. Open scene 26. Notice that Clusterin... Read more

7
votes
Fixed

[Shaders]Vertex-colors get broken in builds if Optimize Mesh Data is ena...

Shaders

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Sep 07, 2015

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Version/s: 5.1.3p2

To reproduce:1) Open attached project2) Open "Scenes/CombatScene"3) Make sure that "Optimize Mesh Data" in player settings is enable... Read more

4
votes
Fixed

[Gear VR] Application cannot build since Unity 5.2

Android

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Aug 25, 2015

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Version/s: 5.2.0f2

When building an application that uses Oculus VR Utility, unity throws an error: "Duplicate file(s) in apk". This was not present in... Read more

1
votes
Postponed

[Android] LocationService doesn’t work without “high accuracy” mode

Android

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Sep 08, 2015

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Version/s: 5.2.0f3

On Android devices, LocationService doesn’t work without setting “high accuracy” location mode in the system settings (“Settings” -&... Read more