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0
votes
Fixed

"SerializedObject target has been destroyed." is thrown when discarding ...

Package: 2D Animation

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Mar 24, 2022

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Version/s: 8.0.0

How to reproduce:1. Open the attached "case_1413306" project2. Select any SpriteLibraryAsset under "Assets -> Sprite Library" dir... Read more

3
votes
Fixed

SBP Support for Mip Stripping

Package: Scriptable BuildPipeline

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Jan 21, 2020

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Version/s: 0

Mip Stripping (removal of top level mips at build time) requires Asset Bundles to be rebuilt per change of quality level and activat... Read more

1
votes
Fixed
0
votes
By Design

[Collaborate] New layer is not pushed when the project is not saved, res...

Package: Collab Proxy

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Feb 01, 2020

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Version/s: 2.1.0-preview.3

How to reproduce:1. [PC1] Open a new project2. [PC1] In Hierarchy, create Cube Prefab and delete it from the Hierarchy3. [PC1] [PC2]... Read more

0
votes
Won't Fix

Output conversion and undoing actions result in missing shadergraph fiel...

Visual Effects

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Mar 24, 2023

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Version/s: 2023.2.0a7, 2023.3.0a1

How to reproduce: Note - this reproduction is consistent but will require patience as it does not seem to have common pattern. In te... Read more

0
votes
By Design

All active Audio Sources play their Clips when the "Play On Awake" check...

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Mar 19, 2025

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Version/s: 2022.3.60f1, 6000.0.43f1, 6000.1.0b11, 6000.2.0a7

How to reproduce:1. Open the “ProjectImagine.zip“ project2. Open the “Audio“ Scene3. Focus on the Scene view4. Select in the Hierarc... Read more

0
votes
By Design

Editor crashes when enabling a certain gameObject

DirectX12

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Apr 23, 2022

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Version/s: 2021.3, 2021.3.1f1, 2022.1, 2022.2

Reproduction steps:1. Open users attached project2. Open Scenes/DemoWithPostProcess.unity scene3. Select the "PfbRaytraceDataManager... Read more

0
votes
Fixed

[HLSLcc] Tilt Shift set to high quality causes a big performance drop

OpenGL

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Mar 16, 2016

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Version/s: 5.4.0b10

Reproduction steps:1) Open attached project "MYMMO"2) Open scene "Main"3) Enter play mode4) Try changing Tilt Shift quality from Hig... Read more

0
votes
Fixed

WebCamTexture throws "SampleCB() - buffer sizes do not match" error when...

Video

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Apr 06, 2023

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Version/s: 2020.3.47f1, 2021.3.22f1, 2022.2.14f1, 2023.1.0b11, 2023.2.0a9, 2023.3.0a3

How to reproduce:1. Setup NVIDIA Broadcast app and create a virtual camera2. Open the “Nvidia_Virtual_Camera_Bug” project3. Open the... Read more

0
votes
Third Party Issue

Memory leak when continuously resizing the Editor window

Window management

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Mar 10, 2022

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Version/s: 2019.4, 2020.3, 2020.3.30f1, 2021.1, 2021.2, 2022.1, 2022.2

How to reproduce:1. Create a new project2. Resize the editor window, while doing it inspect the CPU and GPU memory usage Expected re... Read more

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