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Third Party Issue
Votes
0
Found in
2019.4
2020.3
2020.3.30f1
2021.1
2021.2
2022.1
2022.2
Issue ID
1409968
Regression
No
Memory leak when continuously resizing the Editor window
How to reproduce:
1. Create a new project
2. Resize the editor window, while doing it inspect the CPU and GPU memory usage
Expected result: memory usage doesn't increase
Actual result: CPU and GPU memory usage increase
Reproducible with: 2019.4.37f1, 2020.3.30f1, 2021.1.28f1, 2021.2.18f1, 2022.1.0b14, 2022.2.0a9
Comments (3)
-
julianlanty
Feb 27, 2024 22:57
I have the same Issue on version 2022.3.9f1 and my computer severely slowed down and eventually crashed my OS
-
mcaisw
Nov 23, 2023 03:53
When I Toggle off Post Processing in SceneView, the situation improved somewhat
-
mcaisw
Nov 23, 2023 03:35
My version is 2022.3.8f1c1. When I open both the GameView and SceneView, and continuously adjust the window size, the memory usage keeps rising and doesn't seem to be released
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Resolution Note (2022.1.X):
This appears to be a bug in Windows 10 Task Manager, which incorrectly display the Dedicated GPU Memory counters:
https://docs.microsoft.com/en-us/troubleshoot/windows-client/performance/gpu-process-memory-counters-report-wrong-value
Using a proper profiling tool, i.e. PIX for Windows, shows no evidence of a memory leak when resizing Editor windows. Please do not rely upon Task Manager to provide accurate performance data. If you suspect a memory leak or some other performance issue, please use a real profiling tool to capture and analyze the problem.