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0
votes
Fixed

ParticleSystem Individual particle scaling is reversed when using specif...

Visual Effects - Legacy

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Jan 11, 2019

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Version/s: 2018.3.0f1, 2018.3.0f2, 2019.1.0a11, 2019.2.0a1

Repro Steps:1. Open "SampleScene" in the "ReproParticleSystemScale.zip" project2. Make sure that the properties on ParticleSystem Ga... Read more

0
votes
Won't Fix

[XR][Android][Cardboard] Shadows are culled too soon on Huawei Mate 20 Pro

XR SDK

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Jan 11, 2019

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Version/s: 2019.1.0a14

How to reproduce:1. Open attached project2. Build to device3. Move the camera so that the shadow of the cube would be barely visible... Read more

0
votes
Won't Fix

[XR][Android][URP] Mobile VR application crashes if using GLES2 and URP

Package: Scriptable Render Pipeline Lightweight

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Jan 11, 2019

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Version/s: 5.2.3

How to reproduce:1. Open attached project2. Build to Android device Expected result - Application does not crash or Unity should not... Read more

1
votes
Fixed

GameObject's original position changes when making changes in its Animat...

Timeline

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Jan 11, 2019

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Version/s: 2018.3.0b2, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Download project from OC "Case_1116007_TimelineAnimationPlayableAsset"2. Open Timeline Window3. Select "TimeLine... Read more

0
votes
Fixed

[Tooltips] Custom radius on collider blocks shows the wrong tooltip.

Package: Visual Effect Graph

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Jan 11, 2019

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Version/s: 4.7.0

Repro steps:1. Add any Collider block in update (AABox, Cylinder, Sphere, etc.)2. Change Radius Mode to Custom3. Mouse over Radius a... Read more

3
votes
Fixed

Visual Effects Graph gives compilation errors after installation

Package: Visual Effect Graph

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Jan 11, 2019

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Version/s: 5.2.3

Repro:- make a new project- install Hight definition render pipeline package- install the Visual Effects Graph package- notice the c... Read more

0
votes
Fixed

[Tilemap] After exiting Playmode the "Active Tilemap" resets to default,...

2D

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Jan 11, 2019

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Version/s: 2018.3.0a1, 2018.3.0f2, 2019.1.0a1

Reproduction steps: 1. Open "TilemapDeselected.zip" project2. Open "Test" scene3. Select "Tilemap B" as the "Active Tilemap" in the ... Read more

0
votes
Fixed

"Unloading broken assembly AML.Engine.dll, this assembly can cause crash...

Scripting

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Jan 11, 2019

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Version/s: 2018.3.0a4, 2018.3.1f1, 2019.1.0a1

Reproduction steps: 1. Open "AMLTestProject.zip" project2. Reimport "AML.Engine"3. Notice an error in the Console window ("Unloading... Read more

0
votes
Fixed

Null Reference Exception in UI elements when switching VFX graph

Package: Visual Effect Graph

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Jan 11, 2019

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Version/s: 4.6.0

Repro:- download attached project- keep the VFX Editor docked as is in the project- open the Portal VFX graph- switch to scene view-... Read more

0
votes
Fixed

No way to add a new Packed Assets Group in the Addressables window when ...

Package: Addressables

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Jan 11, 2019

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Version/s: preview - 0.5.3

How to reproduce:1. Create a new project2. Add 'Addressables System' package in the Package Manager3. Go to Window -> Asset Manag... Read more

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