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[UIProfiler]Time ms increases for Profiler.FinalizeAndSendFrame when the...
To reproduce: 1. Create a new project2. Add many different UI game objects3. Enter Play mode4. Open Profiler5. Wait for a few minute... Read more
[AssetBundles] which contain scenes tries to compile scripts for every b...
Steps to reproduce:1) open users attached project2) Toolbar menu > Assets > Asset Bundles > Build Asset Bundles Actual: Fir... Read more
[URP][XR] Performance degradation when comparing Android Quest 2 builds ...
Steps to reproduce:1. Open the attached user's project "PerfTest2020.zip"2. Build the project to Quest 2 in 2020.3.47f13. Observe pe... Read more
Crash in GenerateCombinedDynamicVisibleListJob
To reproduce:1) Open attached project2) Either Build and Run or Open "level01" scene and play it3) Wait It will eventually crash. Th... Read more
Audio gets distorted when DSP buffer size is changed to "Best Latency" i...
To reproduce:1. Open attached Unity project "LowLatencyAudioBug.zip"2. Open "AudioBug" scene(For better performance, I suggest disab... Read more
[Generic] Transition between animations is not smooth
How to reproduce:1. Open attached project2. Open scene "2"3. Open Animator window and select "New Animator Controller" in Project ta... Read more
Addressable Groups are sorted by GUID regardless of set custom order whe...
Reproduction steps:1. Open the attached “AddressableGroups.zip” project2. Open the “Addressable Groups” window (Window > Asset Ma... Read more
LOD Group renderers incorrectly retain their asset path when instantiate...
How to reproduce:1. Open the attached “IN-74727” project2. Open the “SampleScene”3. Select the “Test” GameObject in the Hierarchy4. ... Read more
Editor crashes when examinating values in debugger with .NET 4.6
Usual reproduction steps:1. Open a specific project in .NET 4.6.2. Enter play mode or recompile scripts.Result: Sometimes editor cra... Read more
"Error adding system: Data not available." thrown when building specific...
To reproduce:1. Open attached project2. Open scene 33. Build standalone4. Notice warning "GI output for inputsystem:xxxx is missing.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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