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49
votes
Fixed

[UIProfiler]Time ms increases for Profiler.FinalizeAndSendFrame when the...

uGUI

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Jun 23, 2017

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Version/s: 2017.1.0b10

To reproduce: 1. Create a new project2. Add many different UI game objects3. Enter Play mode4. Open Profiler5. Wait for a few minute... Read more

44
votes
Fixed

[AssetBundles] which contain scenes tries to compile scripts for every b...

Asset Loading

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Mar 18, 2016

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Version/s: 5.3.3p3

Steps to reproduce:1) open users attached project2) Toolbar menu > Assets > Asset Bundles > Build Asset Bundles Actual: Fir... Read more

186
votes
Fixed

[URP][XR] Performance degradation when comparing Android Quest 2 builds ...

Universal RP

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Apr 11, 2023

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Version/s: 2020.3.47f1, 2021.3.22f1, 2022.2.15f1, 2022.3.7f1, 2023.1.0b12, 2023.2.0a10

Steps to reproduce:1. Open the attached user's project "PerfTest2020.zip"2. Build the project to Quest 2 in 2020.3.47f13. Observe pe... Read more

15
votes
Fixed

Crash in GenerateCombinedDynamicVisibleListJob

Deployment Management

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Feb 19, 2017

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Version/s: 5.5.1f1

To reproduce:1) Open attached project2) Either Build and Run or Open "level01" scene and play it3) Wait It will eventually crash. Th... Read more

12
votes
Won't Fix

Audio gets distorted when DSP buffer size is changed to "Best Latency" i...

Audio

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Jul 08, 2017

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Version/s: 5.3.5f1

To reproduce:1. Open attached Unity project "LowLatencyAudioBug.zip"2. Open "AudioBug" scene(For better performance, I suggest disab... Read more

102
votes
Fixed

[Generic] Transition between animations is not smooth

Animation

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Sep 09, 2015

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Version/s: 5.2.0f3

How to reproduce:1. Open attached project2. Open scene "2"3. Open Animator window and select "New Animator Controller" in Project ta... Read more

26
votes
Fixed

Addressable Groups are sorted by GUID regardless of set custom order whe...

Package: Addressables

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Jul 02, 2024

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Version/s: 1.22.2, 2.1.0

Reproduction steps:1. Open the attached “AddressableGroups.zip” project2. Open the “Addressable Groups” window (Window > Asset Ma... Read more

31
votes
Fixed

LOD Group renderers incorrectly retain their asset path when instantiate...

Asset - Database

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May 10, 2024

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Version/s: 2022.3.27f1, 6000.0.0f1, 6000.1.0a7

How to reproduce:1. Open the attached “IN-74727” project2. Open the “SampleScene”3. Select the “Test” GameObject in the Hierarchy4. ... Read more

12
votes
Fixed

Editor crashes when examinating values in debugger with .NET 4.6

Mono

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Jul 04, 2017

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Version/s: 2017.1.0f1

Usual reproduction steps:1. Open a specific project in .NET 4.6.2. Enter play mode or recompile scripts.Result: Sometimes editor cra... Read more

83
votes
Fixed

"Error adding system: Data not available." thrown when building specific...

Global Illumination

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Sep 08, 2015

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Version/s: 5.3.0a2

To reproduce:1. Open attached project2. Open scene 33. Build standalone4. Notice warning "GI output for inputsystem:xxxx is missing.... Read more

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