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Fixed in 5.4.0



Found in


Issue ID




[Generic] Transition between animations is not smooth



How to reproduce:
1. Open attached project
2. Open scene "2"
3. Open Animator window and select "New Animator Controller" in Project tab
5. Select transition in animator window from "Beastslayer_idle_01" state to "Beastslayer_run" state
6. Play preview of the transition

Current result:
Approximately in the center of the transition the model quickly falls back. This problem is actual when Animation Type in fbx is set to "Generic".

Expected result:
Animation blends smoothly. The result is so when Animation Type in fbx is set to "Humanoid".

Comments (5)

  1. shubhamswaraj2021

    Aug 18, 2020 05:42

    good one <a href="">lyricsauto</a>

  2. cozyurt_unity

    Jul 17, 2020 14:00

    kedi maması köpek maması

  3. v.nikolaev

    Dec 03, 2015 06:18

    Please vote on this bug this issue:
    Beacause it is the same bug.

  4. Llockham-Industries

    Nov 12, 2015 05:57

    Confirming this has been fixed in my use case as of patch 5.2.2f1, appreciate the hard work guys, ya'll are awesome.. :D

  5. v.nikolaev

    Oct 06, 2015 06:17

    This bug also reproduces in 5.2.1p1

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