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By Design
By Design in 6000.6.X
Under Consideration for 6000.4.X
Votes
1
Found in
6000.0.9f1
6000.3.9f1
6000.4.0b9
6000.5.0a9
6000.6.0a1
Issue ID
UUM-135866
Regression
No
WebGPU fails with URP fullscreen render feature that writes to depth
Steps to reproduce:
- Open Fantasy Kingdom
- Make sure STP is not used in the URP renderer settings
- Build and Run
Actual results:
An error in the console indicating a shader is writing to the depth attachment, but the render pass doesn't have a depth attachment.
Expected results:
Reproducible with versions:
Not reproducible with versions:
Can’t test with versions:
Tested on (OS):
Notes:
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Resolution Note:
The issue is that the Render Feature in the URP Renderer settings needs to have "Bind Depth-Stencil" set if the shader writes to the depth texture.
Resolution Note (6000.6.X):
The issue is that the Render Feature in the URP Renderer settings needs to have "Bind Depth-Stencil" set if the shader writes to the depth texture.