Search Issue Tracker

By Design

By Design in 6000.6.X

Under Consideration for 6000.4.X

Votes

1

Found in

6000.0.9f1

6000.3.9f1

6000.4.0b9

6000.5.0a9

6000.6.0a1

Issue ID

UUM-135866

Regression

No

WebGPU fails with URP fullscreen render feature that writes to depth

WebGPU

-

Steps to reproduce:

  1. Open Fantasy Kingdom
  2. Make sure STP is not used in the URP renderer settings
  3. Build and Run

Actual results: 
An error in the console indicating a shader is writing to the depth attachment, but the render pass doesn't have a depth attachment.

Expected results: 

Reproducible with versions: 

Not reproducible with versions: 

Can’t test with versions: 

Tested on (OS): 

Notes:

  •  
  1. Resolution Note:

    The issue is that the Render Feature in the URP Renderer settings needs to have "Bind Depth-Stencil" set if the shader writes to the depth texture.

  2. Resolution Note (6000.6.X):

    The issue is that the Render Feature in the URP Renderer settings needs to have "Bind Depth-Stencil" set if the shader writes to the depth texture.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.