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[Improved prefabs] Adding a 3d model to a prefab as a child and opening ...
Adding a 3d model to a prefab and opening prefab asset of 3d model keeps throwing exceptions. Also, hierarchy window gets misaligned... Read more
[Improved Prefabs] Exception is thrown on creating prefab after editing ...
"Cannot measure duration of saving a Prefab. OnPrefabSavingStarted() has not been called first." error is thrown in the console on c... Read more
-1 is reported as out of range when converting to an sbyte field
Steps to reproduce:1. Download and open the attached project2. Clear console.3. Reimport "Bundles" folder Result: Failed to convert ... Read more
[iOS] Unity Build fails: UnityLinker.exe did not run properly!
Steps:1. Build the attached project ("demo-small.zip") Expected: successfully build.Actual: build fails with errors in the Console:F... Read more
[Improved prefabs] Override window displays options even when there are ...
Override window displays options "revert all" and "apply all" even when there is no dependency to override. Also, the dependencies d... Read more
[Win10] Removing prefab instance's component throws exception in console...
Steps:1. Add Cube GameObject to the Hierarchy2. Drag it to the Project Browser to make a prefab out of it3. Select Cube prefab insta... Read more
ComputeShader.SetTextureFromGlobal errors when using it with 3D RenderTe...
How to reproduce:1. Open attached project (SetTextureFromGlobal.zip)2. Open SampleScene Scene Actual result: once the Scene is opene... Read more
[XR][Android][Cardboard] Application crashes when having both GLES3 and ...
How to reproduce:1. Open attached project2. Build&Run application on Android Result - Notice that crash occurs on devices Notes:... Read more
[Renderer] Dragging around the scene view while the game view is open pr...
Repro steps:- Open the 09_Collisions scene from the FTP project- Enter play mode- With the Scene and Game view side-by-side, drag th... Read more
[Android] Retrying build on authorized Android device, which was unautho...
How to reproduce:1. Connect a device which doesn't recognise your machine (or in Developer Options select revoke USB debugging autho... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open