Search Issue Tracker

Fixed in 2020.2.X

Fixed in 2019.4.X

Votes

2

Found in

2020.2.0a2

2020.2.0a17

Issue ID

1261950

Regression

Yes

[iOS] black screen is mirrored when using Airplay

iOS

-

Reproduction steps:
1. Create a new project and build it for iOS
2. Enable Screen Mirroring (Airplay) on your iOS device
3. Deploy the Application to your iOS device using Xcode
4. Inspect the monitor to which the view is mirrored

Expected result: view from the phone is mirrored to the monitor selected for Airplay
Actual result: Airplay monitor displays a black screen

Reproducible with: 2020.2.0a2, 2020.2.0a18
Not reproducible with: 2018.4.25f1, 2019.4.5f1, 2020.1.0b16, 2020.2.0a1

Devices tested (reproducible):
VLNQA00310 iPad Pro 12.9 1st gen (iOS 13.4.1)

Notes:
1. AppleTV was used for Screen Mirroring
2. Images for with expected/actual results are attached

  1. Resolution Note (fix version 2020.2):

    Fixed in 2020.2.0b3.3138

  2. Resolution Note (fix version 2019.4):

    Fixed in 2019.4.26f1 (e0392c6b2363)

Comments (1)

  1. fgarciabkool

    Oct 08, 2021 11:06

    Hi,
    I'm experiencing the same issue with Unity 2020.3.13 f1 and an IPad Pro (3rd generation), with iPadOS 15.0. I see the same message in the console of Xcode. It happens when i switch scenes. (Going from menu to gameplay).
    2021-10-07 19:30:05.049333+0200 BKOOLCycling[2506:881707] [OverscanCompensation] Requesting to set overscan compensation when we do not have a window scene.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.