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Native Plugin forces Editor and Build to freeze/crash on quit
Steps to reproduce: On 5.6.x and up to 2017.1.0a5 1. Open user attached project 2. Press play 3. Stop play mode and exit Unity 4. E... Read more
[LineRenderer] Deprecated API method points to a deprecated API variable
LineRenderer's SetVertexCount(); is deprecated and points to numPositions which in itself is deprecated and points to positionCount.... Read more
[Oculus] Standalone player crashes
1) setup rift 2) Build and run the app 3) Observe immediate crash upon app startup Read more
[Windows] Button game object hitbox moves above when switching to Fullsc...
To reproduce: 1. Download attached project "904471.zip" and open in Unity 2. In the PlayerSettings, set the D3D Fullscreen Modes to... Read more
[Linux Editor] Most of the items in 'Window' menu dropdown become unavai...
When 'Window' dropdown is expanded after entering play mode, most of its items are unavailable. Steps to reproduce: 1) Open any pro... Read more
GameObject with Sprite Renderer when OnBecameVisible/OnBecameInvisible d...
Reproduction steps: 1. Open the attached project; 2. Open the scene "MainScene"; 3. Enter Play mode; 4. Move Main Camera along x axi... Read more
Importing large 32bit cubemap with max size set on 8192 throws Overflow ...
To reproduce: 1. Open project attached by the user 2. Select game object "skybox_32bit" and in inspector set its texture shape to cu... Read more
[Regression] Copying color from component throws NullReferenceException
Note: Not only UI is affected. Tested and reproduced the same on: Materials, scripts with 'Color', Camera background, Lighting etc. ... Read more
Crash in NavMeshAgent::CalculatePolygonPath during playmode when using N...
How to reproduce: 1. Open the attached "Phobia_5.6" project and "SceneCrash" scene 2. Enter playmode Expected result: Agent moves ... Read more
Render() into targetTexture causes flickering of child Camera
Reproduction steps: 1. Open the attached project. Load scene "CameraTest" and enter a play mode; 2. The scene has two cameras, each ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGL build dependencies are not refreshed until the Editor is restarted
- “Audio Random Container” allows adding unlimited number in “Audio Clips” numeric field, causing Editor to freeze
- In Deferred rendering path, mixed lights don't render when enabling "Use Rendering Layers" in the Decal renderer feature
- [Windows] Special characters in file names are sorted to the end of the alphabet in the Project window
- Information box icons are not contained within the information box bounds in Render Pipeline Converter window