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[LWRP] No Real-Time light and shadows using Gles2
Steps to reproduce: 1) Download "strippedRepro.zip" project and open in Unity2) Make sure Graphics API is set to Gles2 in the Player... Read more
[Improved Prefabs] Loading a scene with prefab instance with missing scr...
Steps:1. Open attached project2. Load "0" scene3. Enter Play mode (it loads "1" scene)==>There are two kind of the same warnings:... Read more
Errors in console on selecting lock and mute options together on a timel...
Steps To Reproduce: 1. Create/Open the attached project.2. Select the cube in the hierarchy to view it in the timeline3. Select the ... Read more
Sprite Editor border "T" and "B" fields assign their values to the wrong...
How to reproduce:1. Open the attached project (SpriteBorder.zip)2. Open the Sprite Editor Window3. Inspect the "Map__16_Checker" ass... Read more
Copyright symbol (©) causes INVALID_UTF8_STRING error when observing Sc...
To reproduce:1. Open any project2. Import my attached script (INVALID_UTF8_TEST.cs)3. Select it in Project window4. In Inspector win... Read more
Shader causes infinite "NullReferenceException" errors, even after deletion
Reproduction steps: 1. Open "MinimalRepro.zip" project2. Look at the Console Window Expected Result: No errors appearActual Result: ... Read more
[Timeline] Playhead moves till the last deleted keyframe when recorded w...
Steps To Reproduce: 1. Open the attached project.2. Select the cube in the hierarchy.3. In the timeline record animation for 2-3 ins... Read more
Editor crashes with PrefabImporter::GenerateAssetData when importing "PB...
How to reproduce:1. Create a new project2. Open the Asset Store and search for "PBR Flower Pack"3. Download and click Import4. After... Read more
[UWP] ETW Logging Silently fails in with IL2CPP Scripting Backend
Steps to reproduce:1. Download 1084396_repro project2. Change platform to UWP3. Build project with IL2CPP backend4. Launch VS soluti... Read more
[iOS] Launch Images for iPhone XS Max missing in Editor and are not crea...
Steps to reproduce: 1. Open attached project (or create a new one)2. Build for iOS3. Open Images.xcassets/LaunchImage file4. Notice ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved