Search Issue Tracker

0
votes
Fixed

[Inspector] Area light "Cast Shadows" UI option is obscured by "Render M...

Package: Scriptable Render Pipeline Lightweight

-

Sep 27, 2018

-

Version/s: 2.0.6

How to reproduce:1. Create a new Unity project with a LWRP template2. Create an 'Area Light' GameObject and select it Expected resul... Read more

0
votes
Fixed

ApplyBuiltinRootMotion() does not evaluate when being manually called in...

Animation

-

Sep 30, 2018

-

Version/s: 2018.3.0a4, 2018.3.0b3

How to reproduce:1. Open the user's attached project2. In the hierarchy open Scenes/SampleScene3. Enter Play Mode Expected result: A... Read more

0
votes
Fixed

''$'' character in project name prevents script upgrading

Scripting

-

Oct 05, 2018

-

Version/s: 2018.3.0b5

Repro sptes:-download this project-the script upgrading dialogue will pop up-notice when the project loads that the script will not ... Read more

0
votes
Fixed

Editor crash on "Collider2D::Cleanup" when entering Prefab Mode with a p...

Physics2D

-

Oct 01, 2018

-

Version/s: 2018.3.0b3

1. Open attached project "minimal_repro.zip"2. In Project view open Project/Prefabs folder3. Select Player Prefab and press "Open Pr... Read more

0
votes
Fixed

Prefab's Apply doesn't respect component dependencies (declared via Requ...

Physics

-

Oct 02, 2018

-

Version/s: 2017.4.12f1

How to reproduce:1. Download attached project "Joint"2. Make two instances of Cube prefab in the Scene3. Add Character Joint compone... Read more

0
votes
Fixed

Unity Editor crashes on SpritePacker pack review when being used with Ad...

2D

-

Oct 05, 2018

-

Version/s: 2018.3.0b3

To reproduce:1. Open attached project2. Click ATL sprite atlas, currently, the max texture is 5123. Press Pack preview4. Change Max ... Read more

0
votes
Fixed

Result is missing from OnWillCreateAsset() when the method is called by ...

Scene Management

-

Oct 04, 2018

-

Version/s: 2018.3.0a6, 2018.3.0b3

Steps to reproduce:1. Open user's attached project2. Drag "Game Object" from the Hierarchy to Project view in order to create a pref... Read more

0
votes
By Design

OnParticleCollision() isn't called for Colliders which are marked as tri...

Visual Effects - Legacy

-

Sep 23, 2018

-

Version/s: 2018.2.0b6, 2018.2.8f1

Repro steps:1. Open QA attached project "repro_1083905"2. Enter Play Mode3. Observe the Console Expected: The name of the of the "Bl... Read more

0
votes
By Design

Crash on Transform::GetTransformAccess when accessing static GameObject ...

Networking

-

Sep 21, 2018

-

Version/s: 2018.1.9f1

How to reproduce:1. Open the "LAN CRASH REPRO.zip" project2. Open the "lan.unity" scene3. Build & Run the project4. Press Play i... Read more

1
votes
Fixed

Animator resets to the default layer when changing applyRootMotion durin...

Animation

-

Sep 12, 2018

-

Version/s: 2018.3.0a4, 2018.3.0b1

Repro steps:1. Open QA attached project "repro_1080216"2. Enter Play Mode3. Press Space on your keyboard and observe the Game View E... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.