Search Issue Tracker
[UI] GetMaterial function of the CanvasRenderer class always returns mat...
Steps to reproduce: 1. Open attached “GetMaterial.zip” Unity project 2. Open “Main” scene 3. Select "Text" object (child of Canvas) ... Read more
[Android] Application crashes on certain devices when exiting Google Int...
How to reproduce: 1. Open the attached project "Test" 2. Go to File --> Build & Run, build and run to one of the devices that the is... Read more
Platform-specific override texture import settings values changed after ...
Steps to reproduce: 1. Open attached “TextureImport.zip” Unity project 2. Select 'sprite_01.png' in Project window 3. Change Format ... Read more
[Vuforia] NullReferenceException is thrown in console when changing Ima...
To reproduce: 1. Open project, found in owncloud https://oc.unity3d.com/index.php/s/0CQo6c7fvCZsb3Z 2. In Hierarchy window, select i... Read more
Editing Layout Group Rect Transform in play mode makes scene dirty when ...
To reproduce: 1. Open project 2. Open 'TestScene_Prefabs_Broken' scene 3. Change game view aspect ratio to 5:4, play and stop scene... Read more
Editor сrashes when mixed reality device is not connected and developer ...
Steps to reproduce: 1. Open the attached project 2. Open the Crash scene 3. Go to Windows > Settings > Updates & Security > For Deve... Read more
Editor fails to create an Animator controller and component via Animatio...
Steps to reproduce: 1. Create a new Unity project 2. Create a new GameObject in the Hierarchy 3. Rename GameObject so it would have... Read more
Unity caching only caches data files
-e: the caching only caches the data files but not the code which can be a few megabytes every start -repro: --start new unity proj... Read more
[GFX] Multi scale volumetric obscurance is broken
Ran using UTF on Windows DX11, Post Processing V2 Attached images of the different types of bug Link to full results: https://unit... Read more
[PLM] Atlas job errors stall baking after undo operation
Steps for reproduction: 1) Download the package 'AtlasJobError' below 2) Open scene 's5' 3) Enable auto mode 4) While baking in auto... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object