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Fixed in 5.3.0



Found in [Package]


Issue ID




[iOS] Using multiple cameras in the scene in Lightweight Render Pipeline gives corrupted image in iOS device

Package: Scriptable Render Pipeline Lightweight


To reproduce:
1. Open users attached project ""
2. Build for iOS
3. Deploy the build trough Xcode to iOS device

Expected result: Grey cube with construction scene behind
Actual result: getting corrupted image with jumping pixels

Reproduced on:
2018.2.0a7 2018.2.5f1 2018.3.0a9

Lightweight Render 3.0.0 - 2.0.5

On 1.1.8 - getting ArgumentException: Failed SupportsTextureFormat; format is not a valid TextureFormat errors

Not reproduced on:
2018.1.9f2 2018.2.0a6

Device reproduced on:
iPhone 7 iOS 11.0

Comments (1)

  1. levwsr

    Oct 24, 2018 20:59

    We are seeing this too, in a different scenario. Please address!

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