Search Issue Tracker
Fixed in 2018.2.10f1
Fixed in 2018.2.X
Book of the dead: Environment crashes on GfxDeviceD3D11Base::DrawBuffersBatchMode when entering Play Mode in Windows 7
Hwo to reproduce:
1. Download and open attached project "BotD"
2. In open About window click button "Load Book of the dead: Environment"
3. Enter Play Mode
Expected result: Unity does not crash
Actual result: Unity crashes
Reproduced with: 2018.1.9f2, 2018.2.5f1
Could not test with older versions since Book of the Dead came out with 2018.1, also 2018.3 has code compilation errors
Note: the issue only reproduces with Windows 7
Update: fixed in 2018.3.0a11 and backported to version 2018.2.10f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Errors are thrown after redoing Nested Prefab Variant creation
- Documentation Link does not work when the "VFX Condition" question mark button is clicked
- Documentation Link does not work when the "Spawn State" question mark button is clicked
- Darker lighting in Build when disabling SSAO at runtime
- Animation glitches when using animation layering with base layer transition interruption
Jan 12, 2022 16:32
Thanks for this information.
Oct 08, 2020 16:30
Sep 13, 2020 13:47
Yes, many machines necessarily need a tachometer, because not once I have heard how many people begin to just a huge fuel emission, especially those who have old cars, so it is better to refer to professional materials just as regards the tachometer, study them in detail and make certain conclusions about the tachometer. I have already found such an article; you can also read it here avtotachki.com/avtomobilnyj-tahometr-chto-eto-i-dlya-chego-nuzhen/ ; you can just look at it and study it here. It will be useful for everyone, so be sure to read it, I hope that I can really help with it. It is thanks to the tachometer that I have learned that I have fuel leaks in my car, because for me this is an extremely important element of the car because of this I recently replaced the old tachometer with a new one, so that I can always keep abreast of what happens to my car.
Sep 01, 2020 12:40
I can say from myself that it is necessary to think about how to make it so that without much difficulty and problems can be downloaded any application. Now it is not as difficult as it seems. You just need to sink only the official website and not some fake ones. because it can contain viruses and worms instead of normal applications, that's why you only need to sink at play market https://playmarket.store/ , you can see here, it will be really useful and cool. I think everyone needs this now, read it and use this resource only!
Aug 27, 2020 11:11
When it comes to your academic dreams and grades we try to give our best by supporting you in completing your college assignments.
Our administrative experts work dedicatedly and passionately to provide top quality essay writing help to the students.
Meticulous paper structures, subject matter relevance, free from grammatical errors are main characteristics that our highly experienced and talented writers endeavor for.
Still drowning in the worry to complete your college assignments?
<a href="https://uniquesubmission.com/">Get The Best Assignment Help From Best Assignment Helpers Online</a>
Apr 08, 2020 12:30
resume company which leads you to make your resume standing out in others.
Dec 08, 2019 12:49
This processor logic is not working. I used several modifications to this process. I needed to create an animated field model for an educational site https://au.edubirdie.com/essay-writing-help-online. The design with Java helped create a pop-up for visitors. An animation bug may be related to error 3456 in the registry. You can simply replace the file.
Aug 10, 2019 08:43
Hi, i managed to fix my code without testing first. So i could run it. The issue was that the vertex count was lower than the triangle count, and that seemed to create some kind of endless loop or deadlock of some kind that killed Unity editor on my machine.
As soon as the counts were the same, the game runs smoothly without issue.
Also i took the code out of the Coroutine, so it does not lag behind the main thread. But i suspect this did not have any issue..
What bothers me is that you could not reproduce the crash on win 10. Its amazing how much an old machine can do for your experience.
Can i suggest that you develope a "emergency exit playmode" button, so even if theres an unintended deadlock or endless loop, the developer kan prematurely stop playmode, without needing to click the button. because if the editor freezes up because of bad user code, then there should be a way to stop runtime.