Search Issue Tracker
Fixed in 2019.1.X
Votes
1
Found in
2017.4.9f1
Issue ID
1072116
Regression
No
[Linux] Editor overwrites PlayerPrefs file when launched
How to reproduce:
1. Open user's attached project
2. Enter the play mode and observe the console
3. Exit the play mode and observe the console
4. Close Unity Editor
5. Reopen the same project
6. Enter play mode and observe console
Expected result: Console will print out "20" as it was saved to playerPrefs file
Actual result: console prints out "1"
Reproducible with: 2017.2.1f1, 2017.4.9f1, 2018.1.6f1, 2018.2.4f1, 2018.3.0a10
Notes:
- Editor seems to recreate/overwrite playerPrefs file deleting any saved data
- On Linux, PlayerPrefs can be found in ~/.config/unity3d/[CompanyName]/[ProductName]
- Seems to happen only on Linux machines
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Editor] Profiler (Standalone Process) "Live" button is greyed out by default
- UIToolkit bindings on RadioButtonGroup is not displaying the selected radio button when the choice list is bound
- Sprite shadows are not rendered when the light source is placed near the sprite
- Multiple Video Players are not playing simultaneously when played in WebGL
- "Rename Prefab File?" window does not pop up when renaming Prefab in the Project window
Add comment